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Messages - corujadiurna

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Builds / Re: Unarmed Nimble Tin Can
« on: June 01, 2023, 01:19:52 pm »
Do you have the video of The Beast fight? At what level did you fought it? What was your strategy?

Reached level 20 yesterday, pretty solid build

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Builds / Re: Unarmed Nimble Tin Can
« on: May 25, 2023, 09:41:49 pm »
What about vile weaponry? Why you didn't used this feat?

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Builds / Re: Shotgun Psi build
« on: April 25, 2020, 07:48:54 pm »
Damn. That is clean af. I ended up rushing money, to craft a early on shotgun. Luckily, Lucas sold me a sovereing frame that i could use for crafting early on, so i made one, and bursted the psi beetles. Grabbing a AR at lvl 1 makes the early game completely different, because pistol f**king sucks

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Suggestions / gameplay improvement sugestions
« on: April 21, 2020, 07:21:50 pm »
I made a post in builds section about pacifist builds, so i thought about making a post here too. Since devs are developing another underrail and improving the game engine, i came with three sugestions. First, about psionics. In the game, psionics is about combat mainlly. Since the devs also talked about reworking psionics, i was hoping to have some way of developing a non combat focused psionic skill. Like, changing some dialogs, controling objects in the scenario, using it to enhance other skills like stealth. Second, about non lethal combat. For example, leave someone inconsious with unarmed attacks or grappling. This non-lethal way of playing would make difference to the player reputation on the game. Finally, a chaos balance in the world. Killing more people and making some choices would increase/decrease the chaos in the world. My sugestions are strongly based on the dishonored series, because a love the series, and i think these are good sugestions because the would improve even more the replayability of the game. i didnt read much of this section of the forum, so if someone already made these sugestions, can someone send me the link of the topic please?

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Builds / Shotgun Psi build
« on: April 21, 2020, 07:02:34 pm »
hi guys, im in the end of the game on dominating with this build https://underrail.com/forums/index.php?topic=5458.0, and i wanted to try a variation of it, using shotguns and AR. I was trying to make one, but i wasn't able to do it. I always try doing fireweapon build, but the early levels are so boring, because you dont have acess to the actual weapons from the build. Can anyone give me tips, like how to build, and how to get the weapons i want as soon as possible?

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Builds / Re: Pacifist build?
« on: April 14, 2020, 04:58:37 pm »
I was really thinking about a zero kill run, where you can avoid arranged combat, like core tech warehouse invasion, without losing anything from the game. it is a shame that you can't actually do it. I didn't played the game enough, so i don't know most of the possible paths of the character development. In my first run, i did a psi build, expecting that going through this way i would be able to change dialogs and some events in the game. It didn't hapen, but i could cast fireballs in my enemies. The the game doesn't have non-lethal mechanics at all, like leaving someone unconsious. Maybe they will add something related on Underrail: Infusion, it would be pretty nice

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Builds / Pacifist build?
« on: April 13, 2020, 10:24:36 pm »
Hey guys, i was wondering, is it possible doing a no kill run? Even if is possible, can be done on dominating?

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