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Topics - intensity

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1
General / Best XP system with Dominating
« on: December 26, 2017, 06:01:40 pm »
Just wondering if the increased number of enemies would mean more XP for classic. I remember that the XP scaled pretty harshly for killing enemies but I'm wondering if on this difficulty it would mean more overall. Any thoughts?

2
General / Why the confusing non standard ammo calibers?
« on: December 24, 2015, 08:44:36 pm »
Anyone else confused by this? When I see "9mm" or "7.62" specific size rounds come into mind. It appears that's not the way it works in Underrail and we have a linear progression starting from 5mm all the way to 12.7mm which while being a strange way to categorise rounds it's not false but there are many different varieties of bullets that are under such broad categories.  However, suddenly we have .44 ammo that throws that into disrepute.

It seems that ammo is just categorised generally because obviously the ammo is totally different if used in rifles vs handguns, most specifically the difference is noted with 9mm. Still doesn't explain why .44 is exempt.

The existance of unique guns like the K&H 9mm (obviously mp5 9mm) also adds confuses me. :(

AFAIK:

5mm = .22
7.62mm = 30-30 or a number of 7.62x51 nato or russian variant
8.6mm = .338 magnum
9mm .357 magnum for pistols, .35 winchester or other variant
12.7mm = 12.7

3
Bugs / SGS trading bug
« on: December 20, 2015, 07:45:38 am »
When using auto balance in trading at SGS the game will automatically use Stygian Coins. Getting on my nerves atm.

4
General / Full version level cap?
« on: December 19, 2015, 07:52:49 pm »
Just wandering if anyone knows what the new level cap is.

5
General / Old Music
« on: December 19, 2015, 08:04:49 am »
First off - Congratrulations on releasing the game.

I was wondering what happened to the old music from the alpha/beta? I know it was placeholder, but it actually fit pretty well and really liked it. At first I did not like the new music at all, but it's been slowly growing on me. However, I still miss the old music. Any chance of bringing it back? Perhaps include it in a cycle or even just as an extra legacy ost... Would be nice.

6
Suggestions / Suggestion towards riot armor
« on: February 17, 2014, 10:37:51 am »
I was thinking of making the Riot Armor a bit better without just boosting stats and then that got me thinking of jury rigged armors of such nature... How about Riot armor giving you extra protection only against wild animals, those types specifically that bite, ie dogs, rats etc? With a chance to totally negate all damage?

7
Bugs / small faction bug
« on: January 30, 2014, 11:23:52 pm »
After eliminating the scrappers and completing the black eel questline, I went over to the gambling house and was set upon by the guards and even patrons joined the party, all of which have promptly become worm food. When I went back to the main trading area the black eels were hostile.

8
General / An honest question about the RNG
« on: January 30, 2014, 12:28:44 am »
Random number generator for those who are wondering...

Anyway, my question is:

When it displays 60% to hit, is it really 60? Or are dodge/evasion bonuses applied after? I know this is gonna sound cheap, but I have played more rpg games than I can remember, and I always cherish the ones that display all the information, but with that can come the possible frustration of not hitting things even tho your odds were massive.

I spent nearly a 100 hours on underrail and I can honestly say: There is something wrong going on with the average chance to hit. The displayed chance seems to be higher on average by 15% than the actual, and having 90% chance to hit someone can result in 2 consecutive misses in one turn more often than than you can imagine. As an experiment I saved before shooting someone with 20% chance to hit, on average it took me at least 10 loads to make it happen, sometimes longer. Never did I get 2 hits in a row and never did I manage to hit before at least 6 tries. I kept doing this for about an hour and I know that it sounds really sad, but I just cannot shake the feeling that either the game cheats somehow, doesn't give out the correct information or has a bad case of RNG sickness.


9
Bugs / Acid Blob attack bug
« on: January 29, 2014, 12:08:06 am »
When the dogs fart that blob thing at you and render you immobile you have to move just slightly to attack them, but can't rendering you unable to do anything unless you have a ranged weapon. They can bite you though, oh yes!

10
Suggestions / Melee Charge
« on: January 28, 2014, 05:41:49 pm »
I would like to suggest some type of charge trait to be added into game in the future. Much like the pigs/warthogs charge. Sometimes I run long distances towards my enemies and it would be great if I can use that to my advantage somehow.

11
Bugs / Cheap shots?
« on: January 25, 2014, 11:51:46 pm »
Just noticed that if your weapon is electrified it nullifies the stun effect on this feat making it a lot less desirable. Not sure if that's the way it was intended but on high level melee must have the added damage of the electrocution.

12
General / Melee character vs Burrowers
« on: January 25, 2014, 12:09:31 pm »
Hi guys,

Been experimenting with some builds and I really enjoyed my melee build until I tried to attack the burrower hives. My high constitution does not seem to effect the way poisoning works in any way, and to avoid being ripped to shreds by the small ones I'm wearing a steel armor, which in turn makes me slow as ass. The adult burrowers love this, as they just snipe me with their 95% poison darts and keep running away while I try to catch up to them and miss them with my puny 81% to hit. Does anyone have any tips towards melee vs burrowers? I managed the hives with difficulty as ranged, but this seems frustrating and near impossible.

13
General / XP scaling on classic mode
« on: January 23, 2014, 08:50:32 pm »
Hi,

I was just wondering how the scaling works. At first I thought it was straight forward dependent on your level, but then I started to get less for creatures at later stages in the game while being on the same level. Number of creatures killed? Main plot progression? I also didn't level up my char, though that way I can get around the xp scaling...

14
General / Abram
« on: January 21, 2014, 10:32:16 pm »
Hey Everyone,

During my first playthrough I did all of Abram's quests with ease, but now he is not giving me the 2nd quest and I'm wondering why. I'm sure I gave him the right info and it's been a long time and still I don't get it. Anyone had a similar issue?

15
Bugs / Save Cliff's girlfriend bug.
« on: January 20, 2014, 10:09:56 pm »
While replaying this one I didn't tell cliff that I'd save his gf and went ahead and done it anyway. Upon coming back the dialog between them was as normal and they disappeared along with the xp. The quest never appeared in my logbook. IMO after saving her you should be awarded quest complete and xp regardless.

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