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Topics - Lohengrin

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General / Lunatic Gunners - not human?
« on: October 13, 2013, 04:45:01 pm »
Hey all - just wondering, are the Lunatic Gunners (near the SGS compound) not human? I've tried to use Cut Throat on them a few times, and they resist every time. There's no combat message that says they're immune or resist, it just has no effect (other than the normal damage).

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Bugs / Faction Alliance Bug?
« on: October 05, 2013, 02:10:40 pm »
I think I found an issue with faction alliances - specifically, I helped the Black Eels take out the Scrappers. That alone was fine, I wandered the rest of Junktown taking down stragglers after the main fight, Silas lived, and the quest completed; however, when I went to the casino on the north of town, I noticed the guards there were hostile. So I figured this was a Scrapper joint, and killed everyone there - all of the hostiles, that is, I didn't kill any of the gamblers who didn't attack.

Well, when I went back to town I noticed that the Black Eels were now hostile to me as well ... is this by design, or did I do something wrong? Or is there a faction bug in there?

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Suggestions / How about a separate "key" inventory?
« on: September 30, 2013, 11:48:56 pm »
I just discovered this game a few days ago, and I LOVE it! I'm still on my first play-through, but I do have one suggestion: how about a separate "key" inventory section? I mean, let's face it - you won't sell the keys, and you want them on you at all times, but they take up a lot of space in inventory (especially if you're a pickpocket like I am). So perhaps add a "key" icon in the inventory panel, and clicking on that takes you to a list of all of your keys.

Thoughts?

Keep up the great work!

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