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Topics - MD

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General / Caves CV1-4?
« on: July 17, 2014, 09:16:35 pm »
How do you get past the rocks that block this group of caves from the southwest corner of Mushroom Cove?
Haven't found any way to destroy them yet. Is there a pickaxe I can get somewhere, or is there another way to destroy them?

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General / Killing Cave Hoppers?
« on: July 16, 2014, 01:37:36 am »
I know how to capture them, have caught 3 for Big Bret. What I'd like to know is if there is a way to kill them.
I can't seem to do this when I have one cornered. I've tried to use my fists, a knife, hammer, bow and gun but when I click on any type of weapon or just my fist icon I'm unable to get it to attack them the way I would any other creature or person. Is this a bug or am I doing this wrong?

3
Bugs / Old Jona's Watch
« on: July 14, 2014, 10:38:05 pm »
I found the old man's watch and went back to return it to him... I see it in my inventory... but he won't start any dialog that lets me offer it back to him, so I'm pretty sure this is a bug. Any suggestions?

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General / Disappointed ...
« on: July 14, 2014, 08:14:05 pm »
I liked this game right away while playing  a day with the demo version so I purchased it in order to keep playing.
Really like the story, really like the artwork and really like that it's an rpg without the same old old fashion medieval demons and magic theme that most rpgs have. 
But... I've only been playing for 3 straight days and suddenly I find myself sadly disappointed because of the lack of respawn in  both critters and loot. It's not realistic to think that this world of creatures would suddenly stop breeding or have others migrate or eventually make their way through the same areas just because I cleared out a few that I came across while exploring or filled my quest quota for someone.
The same I find is true with the loot. In a world of people their  shelves, footlockers, crates and barrels. It's unreasonable to think they would suddenly just stop storing items in them or even throwing trash away just because my character came through and grabbed what was there.
I also have pickpocketing as a talent but will I find that people will stop putting things in their pockets anymore just because I successfully picked them? I read that the merchants periodically restock their trade goods with new things, so I assumed that loot and critters would eventually respawn as well. If this isn't so and there are no  plans for this to be implemented into the game I'm going to be so disappointed...  :(

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