I liked this game right away while playing a day with the demo version so I purchased it in order to keep playing.
Really like the story, really like the artwork and really like that it's an rpg without the same old old fashion medieval demons and magic theme that most rpgs have.
But... I've only been playing for 3 straight days and suddenly I find myself sadly disappointed because of the lack of respawn in both critters and loot. It's not realistic to think that this world of creatures would suddenly stop breeding or have others migrate or eventually make their way through the same areas just because I cleared out a few that I came across while exploring or filled my quest quota for someone.
The same I find is true with the loot. In a world of people their shelves, footlockers, crates and barrels. It's unreasonable to think they would suddenly just stop storing items in them or even throwing trash away just because my character came through and grabbed what was there.
I also have pickpocketing as a talent but will I find that people will stop putting things in their pockets anymore just because I successfully picked them? I read that the merchants periodically restock their trade goods with new things, so I assumed that loot and critters would eventually respawn as well. If this isn't so and there are no plans for this to be implemented into the game I'm going to be so disappointed...