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Topics - VStraken

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Bugs / Ray's Shop Bug(s)
« on: September 25, 2019, 07:27:08 am »
I've noticed 2 (perhaps technically 1) bug involving the jet skis in Ray's shop:

1) The cameras don't recognize removal of parts from the jet skis as theft. Gib does, but as soon as he's out of sight you're free to take any of the parts out of any of the jet skis. Other actions such as attempting to enter/hotwire the jet skis, the cameras behave as intended.

2) Ray adjusts his sale prices for jet skis that have had their parts stripped/replaced. Probably not a bug given that when you sell a jet ski to Ray, the price adjusts accordingly to the prices of parts inside the jet ski.

Apropos of nothing, in my game Ray is possessed of a bunch of fancy but non-functional skis, and I have gotten over my buyer's regret of getting the Devastator and replacing it with an unusually cheap and part-less Glow that I proceeded to stuff with high-quality parts that I got for free.

Jokes aside, I've had the game since before release and I'm glad to have bought it and seen how far its gotten since then, I'm on the verge of my first thorough and successful play-through. Keep up the good work!

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Suggestions / Disassemble always available (with some changes)
« on: July 31, 2015, 12:04:23 am »
Hello there,

Just got the game a few days ago and have been having a blast! I've gotten into the crafting portion of it and am liking it so far but one thing has been on my mind ever since getting the Disassemble feat - it just doesn't seem right that it's a feat and not an always available thing to do - I mean, if your character is skilled enough to put something together, I feel like it should come naturally to be able to take it or other similar things apart (though not perfectly). I will also admit that I find it costly to have to put 2 of those precious ability points into intelligence just to get said perk!

Given that, here's my suggestion - remove Disassemble as a perk and make it available to all characters immediately, but have the ability to disassemble a given item and the quality of the parts gained from disassembling said item be based on the mechanics/electronics/etc. skill and/or intelligence of the character in addition to the quality of the disassembled item.

Thoughts? I'll say again that I am loving this game so far, it almost feels like playing Fallout 1/2 for the first time all over again, although I certainly am missing the voices - but that's another, very forgivable issue given what's already here. Thanks!

EDIT: Gonna take back what I said about humor, playing further has allowed me to encounter some rather amusing dialog and tidbits. Keep it up!

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