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Topics - crossfirex

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Suggestions / Energy Melee
« on: January 25, 2018, 08:24:14 pm »
I was just thinking up a melee weapon that could be energy based beyond simply electrifying the blade. And I suppose a very simple thought came to mind, what if we just had energy blades, these could come in two forms, direct energy like say an energy knife, where the blade is made from light focused energy or something like that, although that is quite futuristic, the game already has laser/plasma based guns.

The other form is filament blades/vibro blades, pretty much a weapon that utilizes sound to help cut or stab through hard surfaces. These could come in two varieties, the first, a filament held together by means of a frame device, the second is a metal knife that has the blades edge and tip replaced with special materials to allow heat/electricity/sound to travel more efficiently.

The second option opens more than just sound ability, but the whole idea is to create energy melee so I thought it might be a good method.

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Suggestions / Cryo Grenades
« on: December 30, 2017, 08:23:12 pm »
Can there be a more useful cryo grenade? currently the enemies never step on them while they are nearby and if you throw one at them it takes far too long to activate, and they are always moved out of the way by the time it starts gassing the area.

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Suggestions / Light Armor
« on: December 27, 2017, 01:53:54 am »
As far as lightweight armor goes there aren't many options besides leather, but I was just wondering if there are any plans for this, since most good protective armors are heavy or have a high penalty (understandable) but it would be really cool if you could have some form of very expensive maybe, but lightweight armor variety. Meaning for instance if you are really good at chemistry you could make a special hex-woven carbon nano-fiber armor or something like that. It's just a different idea of armor being scientifically enhanced and therefor giving lighter but more protective results. Kind of like how modern armor works in most cases, first we had ceramic and steel, then titanium, then I think now they use shear thickening fluid, etc. And another for instance is how kevlar is now giving way to carbon nano-tube vests. But this is just some idea as to a scientific approach instead of just the mechanical and tailoring approach.

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Bugs / Bug in Gorsky Core City Questline
« on: December 24, 2017, 06:51:48 pm »
So in the questline to help Gorsky get a shipment of shield generators in core city, instead of taking the disguise I just went in guns blazing and murdered the entire place at the docks, and grabbed the shield generator package, unfortunately it now registers as me not having  complete the quest and even after taking the guys ID badge from the tavern/bar place upstairs rooms, I can't complete the quest.

I also found another bug in foundry with the murder my husband/wife questline, where if you turn one in, the other will still try and give you a quest to kill the other.

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Suggestions / Throwing Weapons and Shotgun Ammo
« on: June 02, 2017, 10:56:14 pm »
I was just wondering if there will ever be a throwing weapons expansion, as I love the grenades, and throwing knives option but kind of feel like it's lacking in places like throwing axes or javelins which feel like they'd be the higher damage option with a controlled hit instead of AOE grenades. Just for the people like me who like to make throwing their main weapon skill. And maybe even throwing stars or darts? Just because I like the ninja-ness of it. I understand if this were something the game devs don't plan to do, but if you don't then why not at least open up a branch of modding for adding weapons/armor variations based on current skills available? Seems like it would be a simpler option for things like these.

Also I wanted to say that I love the new spears, shotguns and machetes. The game really needed these!

Also are we going to see specially loaded shotgun shells? like EMP/high explosve or even dragonsbreath for a flamethrowing alternative. They seem like they would fit for a shotgun, since you can do them in real life. Although in real life they are pretty expensive, maybe you could reflect that in the game as well?

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Suggestions / Modding
« on: August 03, 2016, 06:09:17 am »
Would it be possible to just get a simple item/char editor for those files in specific? I like toying around with such things :F

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Suggestions / Extended Crafting
« on: May 22, 2016, 07:24:39 pm »
One nice addition would be the ability to attach cloth and other non metallic items to metal armor. This would be especially great for late game combat, maybe it could even be a metal armor mk.II or something. Another thing would be if we could attach metal or ceramic to leather armor to enhance protection. Such as how riot and tactical vests get to attach extras. Another cool addition would be a feat that would reduce the armor penalty for things like blast cloth and kevlar.

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Suggestions / Swords
« on: May 18, 2016, 12:58:00 am »
I love playing melee in this game but one thing that gets to me is why there are no swords and the most ultimate thing you can have are sledgehammer, one with a 20 point str requirement that can't actually be used. And the only other options are knives and fists. Where is the beloved claymore or other medieval weapons? I understand many people would want a katana as they do in just about every other game. But still, katana or claymore or just a plain long sword. Give us a sword please.

Maybe even an axe  8)

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