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Topics - Anuovis

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General / Is my build hopeless? (minor spoilers)
« on: November 21, 2016, 05:09:26 pm »
Hello fellow underrailers,
I hope it's not too rude to make the first post asking for help. I figured this place would be the best to seek advice.

Anyhow, I just bought UnderRail and started playing it for the first time. Loving every moment of it but so many mechanics are very obscure and I heard this game can be rather unforgiving.

After reading some wiki and watching some youtubes, I came up with a sneaky thief-trapper-crossbower build. So far it has worked well, I can destroy rathounds and psi beetles, could deal with the raiders in the GMS place. But now that I decided to fight some bandits near Junkyard and mutants in depot A, it does not seem so effective any more. In fact, I feel it is starting to plainly suck and that makes me worried.

My build is this:

Level 8 (just levelled up)

Str 3
Dex 8
Agl 8 (+1)
Con 3
Per 11 (+1)
Will 4
Int 5

Skills: 50 in all of these - Throwing, Crossbows, Persuasio and everything under Subterfuge.
Feats: Aimed Shot, Pack Rathound, Snooping (probably shouldn't have...), Interloper, Concussive Shots, Sniper.

My character has opened every mechanical lock I came across and most electronic locks. Also pickpocketed every thug and their grandmother in Junkyard. Now I am swimming in cash but have no crafting skills whatsoever.

My main problem and worry is the very low damage output from the crossbow. I have a Scoped Zephyr which seems to be the best I have come across but it still does a pitiful 16-33 mechanical damage. Snipe is nice and so is aimed shot but even with those I can take on maybe one tougher enemy during my turn. Then I have to pew pew my 25 damage bolts that don't do much good when the enemy HP is often over 100. Also, anyone with a firearm almost rips me to shreds in one turn. Even dogs at Depot A can take more than half of my health in one turn. No good.

Traps and grenades help a lot but I had to use 2 bear traps, one frag mine (Mk1), a flashbang and a frag granade (Mk1) to dispatch the three raiders in the caves near Junkyard. Still, took me a few tries and I was almost dead by the end of it. I feel like I could cheese through the Depot A (maybe) but it's probably not even that tough compared to what lies ahead.

So yeah... I guess crafting would have helped but I am not even fighting enemies with tougher armour yet and my regular bolts seem next to useless. I didn't take any feats for special bolts yet but now I see they might be a pain to use without crafting anyway. Crossbows seem to be very feat intensive but I decided to skip some of those and picked other feats.

Did I screw up building my character? Should I start over?
Or am I missing something?

I would love to build an excellent thief with high Dex and high sneaking skill (so decent Agl?) who also has high enough Per for the secret places and trap spotting. I'd also love to have some persuasion and it seems keeping Will at 4 can do that for me. But crafting is also mandatory, no? And I am quite lost how to make a combat-capable character within these stats. Nerd Commando offers some good builds but now I am a little afraid to tweak them to my liking.

Any advice on how to save my current build or make another character would be mostly appreciated.
Thanks.

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