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General / Beginner, looking for a Psi/Sniper Build
« on: July 22, 2018, 10:57:54 pm »
Hi All,
Just got into the game, made my first build, and enemies successfully wiped the floor with me in Depot A. I was aiming for a sniper/psi build but it seems that it fails miserably
My build at (lvl 7) currently is:
STR 5
DEX 3
AGI 7
CON 3
PER 9
WIL 8
INT 6
Skills (All at max)
Guns
Stealth
Thought Control
Metathermics
Psychokinesis
Lockpicking
Hacking
Persuasion
Feats:
Aimed Shot
Kneecap Shot
Interloper
Tranquility
Sprint
What I realized I am doing wrong:
- No dodge, No Evasion, Low Con, just ends up disasterous. I could have dropped persuasion and went for at least one defensive skill.
- Kneecap shot adds an unnecessary disabling component to already powerful psi cc abilities.
- 3 Psionic schools seems like an overkill.
What is to be done?
Since I am not sure what to expect from future psionic skills, I am currently at a loss regarding how to improve this build. I will probably need to drop metathermics, and go for Locus of Control and Thought Control + Psychokinesis as primary. I will probably stop improving Psychokinesis at 45 since it is mostly for cc.
My major issue is with my skills, I am aware that some crafting will be needed since I need shields, but I have not even seen a single shield in the game, yet. And possibly need to craft custom armor.
The question is, how do I make a viable sniper/psi build? Do I invest in dodge, evasion at all, or rely on armor completely? If I rely on armor do I go with light armor or heavy armor? Which crafting skills should I invest in? And how many skill points? Or is a sniper/psi build is not viable at all?
I was expecting a falloutesque build would suffice, but I am completely baffled by the mechanics of this game, character creation gives you a lot of freedom but it seems like very restricted set of builds are actually viable.
Assistance would be greatly appreciated,
Thanks in advance.
Just got into the game, made my first build, and enemies successfully wiped the floor with me in Depot A. I was aiming for a sniper/psi build but it seems that it fails miserably
My build at (lvl 7) currently is:
STR 5
DEX 3
AGI 7
CON 3
PER 9
WIL 8
INT 6
Skills (All at max)
Guns
Stealth
Thought Control
Metathermics
Psychokinesis
Lockpicking
Hacking
Persuasion
Feats:
Aimed Shot
Kneecap Shot
Interloper
Tranquility
Sprint
What I realized I am doing wrong:
- No dodge, No Evasion, Low Con, just ends up disasterous. I could have dropped persuasion and went for at least one defensive skill.
- Kneecap shot adds an unnecessary disabling component to already powerful psi cc abilities.
- 3 Psionic schools seems like an overkill.
What is to be done?
Since I am not sure what to expect from future psionic skills, I am currently at a loss regarding how to improve this build. I will probably need to drop metathermics, and go for Locus of Control and Thought Control + Psychokinesis as primary. I will probably stop improving Psychokinesis at 45 since it is mostly for cc.
My major issue is with my skills, I am aware that some crafting will be needed since I need shields, but I have not even seen a single shield in the game, yet. And possibly need to craft custom armor.
The question is, how do I make a viable sniper/psi build? Do I invest in dodge, evasion at all, or rely on armor completely? If I rely on armor do I go with light armor or heavy armor? Which crafting skills should I invest in? And how many skill points? Or is a sniper/psi build is not viable at all?
I was expecting a falloutesque build would suffice, but I am completely baffled by the mechanics of this game, character creation gives you a lot of freedom but it seems like very restricted set of builds are actually viable.
Assistance would be greatly appreciated,
Thanks in advance.