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Topics - Krasny

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General / Beginner, looking for a Psi/Sniper Build
« on: July 22, 2018, 10:57:54 pm »
Hi All,

Just got into the game, made my first build, and enemies successfully wiped the floor with me in Depot A. I was aiming for a sniper/psi build but it seems that it fails miserably

My build at (lvl 7) currently is:

STR 5
DEX 3
AGI 7
CON 3
PER 9
WIL 8
INT  6

Skills (All at max)

Guns
Stealth
Thought Control
Metathermics
Psychokinesis
Lockpicking
Hacking
Persuasion

Feats:

Aimed Shot
Kneecap Shot
Interloper
Tranquility
Sprint

What I realized I am doing wrong:


- No dodge, No Evasion, Low Con, just ends up disasterous. I could have dropped persuasion and went for at least one defensive skill.

- Kneecap shot adds an unnecessary disabling component to already powerful psi cc abilities.

- 3 Psionic schools seems like an overkill.

What is to be done?

Since I am not sure what to expect from future psionic skills, I am currently at a loss regarding how to improve this build.  I will probably need to drop metathermics, and go for Locus of Control and Thought Control + Psychokinesis as primary. I will probably stop improving Psychokinesis at 45 since it is mostly for cc.

My major issue is with my skills, I am aware that some crafting will be needed since I need shields, but I have not even seen a single shield in the game, yet. And possibly need to craft custom armor.

The question is, how do I make a viable sniper/psi build? Do I invest in dodge, evasion at all, or rely on armor completely? If I rely on armor do I go with light armor or heavy armor? Which crafting skills should I invest in? And how many skill points? Or is a sniper/psi build is not viable at all?

I was expecting a falloutesque build would suffice, but I am completely baffled by the mechanics of this game, character creation gives you a lot of freedom but it seems like very restricted set of builds are actually viable.

Assistance would be greatly appreciated,   

Thanks in advance.

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