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« on: April 16, 2019, 11:15:01 pm »
May some of you remember old school game Cold Zero: The Last Stand / 2003
And I won't be surprised if authors of Underrail were inspired by this game at some point
10, 20 years have passed, but this game still stands unique with its mechanics that combine both rpg with different stats lvls, types of ammo and guns, armor, stealth, crafting
But the main element of "outstanding" and "super hardcore" is real time:
You don't have enough time to think and smoke a sig in-between turns, take meds or run away and so on
Does devs have plans to make it real time? Or... Maybe you had such plans before, but decided that it will be too difficult for the new /avg player(s)?
May we theoretically have such mode in a future? For instance mid or even long term roadmap?
Or it is better to say: can current game engine work this way or can it be transformed?