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Topics - Carlitosh636

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Builds / Is a mad chemist build+temp manipulation viable?
« on: November 26, 2019, 03:11:20 pm »
So after my full psi and sniper builds I'm thinking about making a mad chemist/doctor kinda character, with Guns for the chem pistols, Throwing/Chemistry/Biology for bombs/ammo/consumables, Mechanics for crafting guns, Electronics for useful gadgets, Hacking/Locks because they are basically mandatory and then I have space for one more skill. So I'm between Traps, because with the crafting skills I can make some neat ones, or Temporal Manipulation, which is my favorite Psi discipline because of utility.

However, I don't know how to properly distribute my stats. I supose that I should focus on Int, so can I dump Will or is it going to affect my psi? If I go with psi, how much Con do I need to not die on one hit? Do I need Dex for pistols? Should I even take Temp manipulation? I appreciate some guidance.

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