Hello everyone,
im just starting with Underrail (doing outposts mission).
In RPGs (especially with a lot of build possibilities) i always had a problem of choosing the right one.
For example in Morrowind I used to stop playing in half, or earlier and changing to something i saw and liked more.
Thats why now, when im playing rpgs i choose my build very carefully, to be sure i want to play whole game with it. And that is most important thing for me now.
Im explaining it because no matter what you say, i will try to end the game with my build. But i'll be happy to get some hints from you.
Second important thing for me is the challange. I hate easy rpgs, they are boring for me. I need satisfaction.
Thats why im gonna play on hard difficulty.
I was struggling between classic and oddity (as i read that classic is overexped), but finally i chose to play classic because this build is not stealth one, nor "talking", i will propably fight with most of stuff. My idea is to try to beat the game like this, and then build some stealth - hacking - whatever build and play hard / dominating with oddity system. Happy to hear what you think about it.
One more thing - i like to use a lot of possibilities the game is offering.
*Thats an edit, i started over and now im on the mission with ventilation shafts and raiders, lvl 5.
I picked classic system and do not feel overexped. No problems with fights but i feel (a bit) lack of power of shotgun.
Is it possible to use it without investing in crit chance?
Here is my build now:
https://underrail.info/build/?BQYDAwgFCQcjAAAAAAAAFxkAACAUDw8eAAAjIw8AAAhfwrArPd-_My question is can I drop crit and use shotguns efficiently?
Right now im using Goggles, so mi perception is 6, but can I go with 5 and be fine?
I planned to get both shotgun and psi feasts, also Juggernaut on lvl 8 (with 7 str) as an addition to conditioning and stoicism.
I will use metal armor.
Should i spec into other schools of psi also?
Thanks!