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Builds / Psi-Sword ninja build (featuring Ryu Hayabusa from Ninja Gaiden)
« on: March 27, 2023, 04:51:58 pm »- Recently I've discovered Ninja Gaiden and thought that Ryu-like build would be pretty cool, so here we are.
If someone unfamiliar with Ryu Hayabusa here's what he uses in game:
- Sword as main weapon
- Throwables as secondary
- Ninjutsu as ultimate (usually some flavor of fireball)
- Ninja speed and acrobatics
Now how to adapt this to Underrail?
Sword and throwing are self-explanatory.
For ninjutsu I use MT, and for speed TM and bio for adrenaline and other drugs, for acrobatics I use dodge/evasion. And some stealth because ninja.
Also we need mandatory underrail crafting and lockpicking/hacking skills
As you see we have our skills spread on too much categories, so how do we balance it out?
As said above our main focus is Swords, then Throwing, then psi, then dodge/evade, then lockpicking/hacking.
After we get enough dodge/evade and lockpicking/hacking only then we can start investing in our crafting skills, except chemistry because we have methathermics so grenades will be used less.
Now time for feats:
- Sprint - it's a melee build with 6 AGI
- Nimble - dodge/evasion + more MP
- Recklessness - we don't use EW and go for crits
- Flurry - it's a melee SWORD build
- Sure step - ninjas don't step on their caltrops
- Decapitate - because Ryu used this alot, also it's cool
- Premeditation - to use one of our psi abilties in a pinch
- Hypothermia - softening targets up via cryo orb. Can be replaced with Pyro or dirty kick
- Fatal throw - more AP
- Ripper - works well with Fatal throw, decapitation and shatter
- Onlaught - SWORD build
- Weaponsmith - more crits = good
Now we have our Ninja guy, but ninja is still pretty weak without his tools.
EQUIPMENT:
- Armor - every stealth armor with less than 15% penalty is good enought untill we find Infused Rathound Leather
- Boots - Siphoner or black cloth Tabi
- Head - psi headband with additional slot, or one that increases MT abilities
- Main weapon - sword (Red dragon for fun)
- Secondary - thrownig glove
- Belt - doctor pouch
Psi abilities:
- Psycho-temporal Contraction - I'm fast as fuck boiiiiii!!
- Cryostasis - disable, gets replaced by stasis later
- Stasis - best for long fights or disabling one strong enemy
- Pyrokinesis - early nuke, gets replaced by Cryo orb
- Cryokinetic Orb - nuke + softening targets up via hypothermia
- Exothermic Aura - for molotov or stasis combo, also helps against crawlers.
- Cryokinesis - loooooong range where throwing knives don't reach, also hypothermia.
That's pretty much it. I won't be showing lvl30 build because every build gets OP after 20th level.
Please share your opinions and suggestions, preferably ones that don't go too far from original idea.[/list]