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Topics - Koibra

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Builds / How can I improve this stealthy knife build?
« on: April 12, 2022, 10:14:28 pm »
Playing on normal, normally would do hard but I’ve heard Expedition sucks for melee builds, and I’m doing this knife build. Rn I’m at depot A and level 7. Have I made any major mistakes so far, and are my future fear choices good? Also, what type of knife should I use?

Build here:
https://underrail.info/build/?HgMKCgMDBQYAAADCoGlpaQAtAEtfMigyaQAAAAAAAAAkMSZCBhJcAEswE9-_

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Builds / How to build Jetstream Sam on dominating
« on: April 09, 2022, 03:43:35 am »
Jetstream Sam metal gear rising Jetstream Sam is pretty cool is in underrail Jetstream Sam sword

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Builds / Help on my tin can Shotgun build
« on: March 29, 2022, 05:00:53 am »
Hey guys,

I wanted to make a hard-mode viable Tin Can shotgun build, but didn’t know what other feats to take/if this was the best way to build it. What do you all think?

Build: https://underrail.info/build/?HggGAwcQAwPCoMKgAAAAAAAAwqAAAMKgwqDCoADCoAAAAAAAwqAAK1UmwrAWRB4Vwo_fvw

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Builds / How do I make the CC machine?
« on: March 28, 2022, 01:35:53 am »
I really enjoy CC in every CRPG I play, and was wondering what the best way to do that in this game is. Crossbows/Traps, TC, or what?

Thanks for any help.

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General / How do I edit my character's inventory?
« on: March 12, 2022, 11:05:32 am »
I really want to do a playthrough with the Red Dragon while having it ASAP, but don't want to have to kill Aran and aggro all of Core city, or wait till I get the Acorn. Is there some way I can edit my character's inventory to start with it or not?

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Builds / Psi/Traps Build?
« on: September 03, 2021, 02:40:55 am »
So I'm restarting the game after I got to Core City on an SMG build because I was just very bored with burst + run, that's it. I wanted to choose a build with lots of options in combat, and i thought a Psi/Traps build would fit the bill. How would I build this?

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Builds / More fun build?
« on: August 04, 2021, 11:36:15 pm »
Just got up to Core City on my SMG build on normal/Classic. The gameplay loop of it is really repetitive, and im getting slightly bored - walk up to something, burst, walk up to the next thing, burst it, etc. etc. What's a build that has lots of options and different things to do in combat, yet is still good?


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