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Topics - Eskull

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1
Bugs / Misc problems
« on: September 16, 2012, 09:47:01 am »
Some notices:
- Clicking 'credits' option in the main menu shows credits for a second and then closes.
- Same with help screen (F1)
- Right click doesn't work with buttons and sliders but the game plays sound effect either way.
- Switching to full-screen and backwards changes window theme from aero to aero classic.
- Multiple clicks start new player animation every time.
- Invalid lightning/visibility in the south gate station when constantly switching light switch (near the mosaic).
- Invalid pathfinding. E.g: Level 1, clicking to the left of the Sentry behind the fence sends player to a different room, not towards the fence.
- Destination target setts incorrectly (into walls). E.g: Level 3. Come near the fuse box. Click the fuse box.
- Destination cursor should be above objects, not below. E:g: turret sand bags, crates, etc.
- Cannot heal by hypo outside combat when used in combat.

Confusing:
- Cannot lock most of the doors?
- Cannot evade combat by using elevator?

That's what I've found on the first play :)

2
Suggestions / Modding
« on: September 16, 2012, 08:04:44 am »
First of all I'd like to thank you for making such a great game and giving me that fallout de

EDIT: ok. I didn't preview the message, my bad, and the forum cut off text after the "deja-vu". That's funny and pretty weird. Heading to report that bug. :D

So tl;dr: Modding - good, makes game last longer. Minecraft & Project Zomboid (having the same payment model) allows modding and it's great!

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