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Bugs / Re: 1.1.0.10 Arena - Stygian Exorcist loot
« on: July 28, 2019, 02:26:28 pm »
He should drop the robe that reduces Bilocation cooldown!!!
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Another issue is :
I have a very wide screen, and only 10 actions on the hotbar seems not enough compared to my hardware. An option to extend to 12 or 15 to accomodate with larger screens.
this thing where they are in cover compared to the player, but the player is not in cover compared to the enemies.Aside from when you're actually on a jetski, there is no cover mechanic in UR. That's a line of sight mechanic, and it makes sense that A can have LoS to B while B does not have LoS to A. I do wish we could move in 1MP increments like enemies seem to be able to do, but the LoS thing seems reasonable, if occasionally irritating. It seems that it is possible to get LoS on an enemy that doesn't have LoS to you, so the system may well be "fair".

You need to check the DLC checkbox.Can you post a link for a new builder? Can't find it(( But still, spending 5 points to make a lackluster feat to somewhat finished state is pathetic(((Here you go:
The durability problem can be fixed really simple - just make disassemble work only with full durability items (and it's logical too, since if you want to get 100% part, then the item should be in 100% condition) I don't think it's gonna be so hard.
http://underrail.info.tm/build/
Thanks, but it sends me to the present builder...no DLC parts.
The durability problem can be fixed really simple - just make disassemble work only with full durability items (and it's logical too, since if you want to get 100% part, then the item should be in 100% condition) I don't think it's gonna be so hard.
To be honest, I feel like simply making specialization add 5% per point, thus only taking 2 to max out, might solve quite a few issue here.So you would be able to use the feat properly at level 16 instead of level 20..
The expansion character builder should be available here https://underrail.com/forums/index.php?topic=2753.0Also there are reasons to use riot gear with shields now, so you might consider that when building a new character.I suppose you can't disclose that either?
"You know what the problem with psi is? It's so weak that it just isn't competitive with other builds. Maybe if we gave it free healing, build-in NVGs except with no drawbacks, guaranteed saves, enormous skill boosts, and all the benefits of specialty ammo, psi might finally come into its own. Also, what the heck, let's give it a top-end skill that breaks every combat resource scarcity mechanic in UnderRail."I'm not really seeing it but ok.