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Bugs / Re: Unload
« on: July 14, 2014, 06:30:30 pm »
Well, given that both of those Weapons have a remarkable ammo-throughput for their class/Ammo type, so that isn't entirely wrong.
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I can make new kinds of feat requirements if I need them.Both nice to hear, or much appreciated, respectively.
I'm not sure why I had cooldown on burst attack, removed for the next version.
I'm aware that Assault Rifles are a bit weak and less fun than other builds at the moment. I'll be looking into buffing them in some future patch (not the upcoming one though).

But why worry about killing them?Well, I got only one char there so far, I've been out for a while, and every third blob of stone I mined to get those shards ended up spawning one.

