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Messages - Fenix

Pages: 1 ... 7 8 [9] 10 11 ... 73
121
Bugs / Adra in the barrel
« on: August 17, 2019, 07:56:25 pm »
Adra stuck in the barrel left from previous random encounter with beggar.
He can't move, I checked it.
Zone "up6".

122
Bugs / Re: Wrong map description part 3
« on: August 17, 2019, 05:12:33 pm »
And it's still wan't fixed!

123
General / Re: Post your experiences with the new Dominating difficulty!
« on: August 17, 2019, 01:58:01 pm »
He doesn't do it immediately as it's death sentence to player, on;y after his adrenaline expired I guess.

124
General / Re: Boot spring and Imagine Intensifier Tube rarity
« on: August 17, 2019, 01:51:21 pm »
There is simple "fix" for rare items, that requre nothing - buy them on sight whenever you see them.

125
Bugs / Re: Acid Pistol entanglement bugs.
« on: August 17, 2019, 01:48:05 pm »
You see, not sure it's issue too.
I think it's fair if it work both ways - you applied better entanglement, you got it, applied worse - you got it too.
Or the first you applied is stay till the end no matter what.
I think first option is better.

126
Bugs / Re: Acid Pistol entanglement bugs.
« on: August 16, 2019, 09:26:35 pm »
Not sure but I think it shouldn't take into account traget resistance, it should just show your damage.

127
Bugs / Industrial Bots are weaklings
« on: August 16, 2019, 09:21:05 pm »
because they immobilazed by net for 2 turns.
Which seems like bug or oversight.

128
General / Re: Post your experiences with the new Dominating difficulty!
« on: August 16, 2019, 09:10:30 pm »
What do you mean? Last time I fought him, he do threw flashbangs, which was a death sentence.

129
General / Re: explain difference between shotgun frames
« on: August 16, 2019, 09:03:32 pm »
Well...
Vindicator has biggest crit damage from non-combat shotguns, and drastic damage spread/range - minimal is the lowest, maximal is the highest.
Spread angle is high, magazin capacity highest - 7 shells.


Vagabond has lower spread angle, medium crit damage and bonus +5% precision, 6 shells capacity, minimal damage spread - minimal is highest, but mazimal is lowest. Good as your "sniper rifle"-style backup wepon, before you got decent Tyranny, because it lose precision with distance slower.

Rebel has no high capacity magazine, no high crit, no precision bonus, damage range - minimal is in the middle, maximal is higher than Vagabond has, and lower than Vindicator has.


Tyranny - highest shell capacity, lowest crit damage, but 4 shells in burst, damage range - minimal is ok, maximal is lowest among combat shotguns.
Very good for when you don't have Full Auto, tested by blood.


Despot - lowest shell capacity, highest crit damage, penalty to precision -5, biggest spread angle, damage range - minimal is lowest, maximal is highest. For when you do have Full Auto and you need final solution, and you don't mind to reload every turn.
Or maybe that extended magazine is for exactly that shotgun, dunno yet.


Sovereign - medium shell capacity, medium crit damage bonus, damage range - minimal is high, maximal is inbetween Tyranny and Despot.



130
Builds / Re: Dwarf Fortress
« on: August 16, 2019, 02:32:23 pm »
OK, so, game came to the point where I need to distribute specialisation points.
What is the best way math-wise?
Puttig points in Crit Power? Cheap Shots?
I'll definitely fully spec in Heavyweight, because it's a like baseline of the build.

If someone have ideas, spill!

OK, so...
Given fully specced HW and fully specced CS, while having CP

95
*
1.5
=
142.5

142.5
*
1.5
=
213.75

100
*
1.5
=
150

100
+
142.5
+
213.75
+
100
+
150
=
796


Given fully specced HW, while also having CS, in case fully specced CP.

CP

95
*
1.5
=
142.5

142.5
*
3
=
427.5

50
*
3
=
150

100
+
50
+
150
+
142.5
+
427.5
=
870

Well, that's more or less clear.

But there is another option - to specialize in Improved Unarmed Combat, which will bring another +10% damage.

Then it's fully specced HW, CP 5/10 and IUC 5/5.

0.15
*
5
=
0.75


1.5
+
0.75
=
2.25


95
*
1.5
=
142.5


142.5
*
2.25
=
320.625


50
*
2.25
=
112.5


100
+
50
+
112.5
+
142.5
+
320.625
=
725.625

And here we need to count how much damage increase specced IUC can give us.

131
Bugs / Buzzer floating
« on: August 16, 2019, 06:58:42 am »
phrase is a bit off, because he keep telling second phrase after Mindless Reader was laready eliminated, and he actually asked to searh his body.

132
Bugs / Wrong map description
« on: August 16, 2019, 06:05:51 am »
Hey!

133
Bugs / Re: Wrong conversation order
« on: August 13, 2019, 01:52:59 am »
If you steal medallion from Ethan, and then return it to him, and then give drill parts to Tanner, next day Lukas in armory asks you about Ethan, and Vera after you talk to her about quest to find SGS merchants, next time you talk to her, instead of her portrait it's your PC portraint again, and she telling you "whole station talk abiut you hope Gorsky didn't give you much trouble".
Arlene doesn't react on Ethan changes that way.

134
Bugs / Re: Disappearing KEY items
« on: August 12, 2019, 03:13:09 am »
Could you proabably drop it somewhere?

135
Bugs / Re: Wrong conversation order
« on: August 11, 2019, 07:26:25 am »
If you click on Ethan when he leaves the station after you gave him back madallion, conversation will start anew like if you just stole it.

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