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Messages - Fenix

Pages: 1 ... 8 9 [10] 11 12 ... 73
136
Bugs / Re: Wrong conversation order
« on: August 11, 2019, 06:58:43 am »
Also, you can walk down platform to the guys who are clearing tonnel.
Not sure it's supposed to be like this.

137
Bugs / Re: Wrong conversation order
« on: August 11, 2019, 06:57:42 am »
If you ask Pasquale about psionic teachers in station, he will tell you about Ethan like if nothing happened, eve if you eliminated Ethan.
A bit off.

138
Bugs / Wrong conversation order
« on: August 11, 2019, 06:56:34 am »
After eliminating Ethan at SGS, if you talk to Vera, you will get her line with your character name and portrait.

139
General / Re: Are leading shot and barrel stare mutually exlcusive?
« on: August 08, 2019, 12:17:00 am »
What do you mean - failed?

140
General / Re: Are leading shot and barrel stare mutually exlcusive?
« on: August 07, 2019, 01:35:40 pm »
But that doesn't mean it can't be useful, if you nullified enemy's evasion somehow - stun/incapacitation/trap you don't need Leading Shot, and can use Barrel Stare. Or you can't move from enemy that's close to you, thus you lose LS bonus anyway, but you have at least BS bonus that somehow compensate loss of accuracy. It's just it rarely useful.

141
Bugs / Traversables
« on: August 06, 2019, 08:15:56 pm »
Safe.

142
Builds / Re: Optimising Shotgun build /discussing shotgun feats
« on: August 06, 2019, 06:59:25 pm »
Try it more, and if something suspicious will happen - report.

143
Builds / Re: Optimising Shotgun build /discussing shotgun feats
« on: August 06, 2019, 11:17:55 am »
I think Perfect Scattering adds damage BEFORE all damage multiplication by crit and such - that's the point of it.
Critical Power not using Frafmented Chaos for damage calculation sounds like a bug, and there was such bug - but it was presumably fixed.
As I remember, there was difference if you took FC before or after CP - if before, it gave more damage.
But as I said, it was presumable fixed. If you sure FC doesn't work with CP - report it.

Barrel Stare is of limited use, given that on Domination you always want to use bonus from Leading Shot, I think in case you can't maneuver and get LS bonus, also in cases yo somehow negated evasion bonus through stun, traps etc. For me it's first feat I would excludde from my shotgun build, because you know, you can take only that much feats.

144
Discussions / Re: ''From where do you hail?''
« on: August 05, 2019, 08:54:20 pm »
I'm saying all these things because I'm aware that most people don't have a lot to do with Australians, because we are very far away and very poorly exposed to the world.

You probably don't understand yet, how good it is actually. Very, very good.
When I think, or more like dream, or imagine about immigracy, Australia is the first candidate.
I don't think SJW and all involved bypassed you, but I at least expet it to be much less in quantity and quality than in other countries.

145
Builds / Re: Unarmed/Boxing Gloves Build
« on: August 05, 2019, 08:30:20 pm »
With high Str it's as powerful as gloves, except the control from pneumatic strike.

146
Builds / Re: Mobile Fortress
« on: August 05, 2019, 11:38:34 am »
Yep, just bare hands fro 6 Ap per attack.
I tried to fit in Lightning Punches but saw it makes absolutely no sense, and 6 AP is a good cost anyway, fast enough to lay small army in 2-3 turns.
Of course nothing stops you from using occasional metal gloves punches, also I'm not sure they will be more powerful then bare hand's strike.

147
General / Re: Poorly Chose Feats - Any Recourse?
« on: August 05, 2019, 10:44:41 am »
Burst cost 50 AP, but you can shoot 4 shells per burst from Tyranny shotgun.

148
General / Re: Poorly Chose Feats - Any Recourse?
« on: August 05, 2019, 02:25:55 am »
You could alsol use actual combat shotgun.

149
Builds / Re: Mobile Fortress
« on: August 05, 2019, 02:19:16 am »
In my experience, Wrestling is useful in early-midgame, later on it's not much of a use, because you either control enemies with pneumatic strike, or outright eliminate them. Small bonus - Six is affacted by it.
Tungsten armor is fine without 4th metal plate, you won't use it as armor that much anyway.

If there will be not enough movement, then yes, Sprint is best candidate.
It's all depends on empirical experience.

150
Builds / Dwarf Fortress
« on: August 05, 2019, 01:11:18 am »
http://underrail.info.tm/build/?Hg4MBgMDAwUAAADCoAAAwptzAEYAc3MAc3MAwqAAwqAAAAAxOStpGMKowocGB0sDVCYSQsKpwrYN4qe-BeKpmAXitqAF378

OK, it's fragile mobile fortress. But your main mean of defence will be mobility, and armor mostly for Heavyweight critical bonus damage, you shouldn't be tanking damage really with your 100-200 hp.
You want metal armor as heavy as possible, with blades to proc Vile Weaponry, and 95% armor penalty.
The main trick here is that Movement Points you get from Psycho-temporal Contraction (PtC) does not affected by your armor penalty, so between Sprint and PtC you will be as mobile as that skinny dude in leather armor (but not really).
So, you get 30 MP from Sprint for 2 turns, and who knows how much from PtC with skillpoints pumped in Temporal Manipulations for 3 turns. Given the damage output of this Mobile Fortress, with its 200% crit damage bonus, it will be enough to eliminate most of the threats for that time.

Things I'm not sure about - Vile Weaponry or maybe Crippling Strike? VW takes time to proc, but it's good against sturdy enemies like crabs which could be annoying on Domination, CS could be useful against melee sledghammerers (and on Arena) or against some enemies that use AR. Well, in my opinion Vile Weaponry looks more useful, especially we already have Bone Breaker for bosses.
Or you could take Trigger Happy and forget about those two above.

Also not sure in specialization points allocations - how good is math-wise Improved Unarmed Combat Damage, but bear in mind this feat increase your base damage afaik, which is further increased by Heavy Punch, Crippling Strike and the like.
And what difference is between putting points in Cheap ShotCritical Damage and Critical Power.

Skillpoint allocation is very approximate, do as you think it will be more useful.

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