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Messages - Fenix

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286
General / Re: Brown stuff on guns + plant life
« on: September 29, 2018, 09:01:16 pm »
Avernum had nice explanation about that, allegedly mages did experimentation and cretated funguses that emit light and those that can be used as food for animals and humans/lizards etc, it was in first game.

Nice observation, indeed there is no wood in Underrail, except some small exceptions like the Tommy gun.
That is a small detail that we always need to take into account when creating new assets.
Also, there are oxygen generators in Underrail, we just did not get into the lore of them and there is sadly no gameplay mechanic for low oxygen levels.


Can you use the same thing as "zone control"? That symbol in the top right corner.
Then you can add dunno, another bar like HP or PSI or shield.

287
Bugs / Re: My usual bunch of glitches\bugs.
« on: September 29, 2018, 08:44:21 pm »
Well, how I can do that? I just can't memorise such things, I need to teach it again and again sorry.

288
Other Games / Re: Encased
« on: September 29, 2018, 08:40:38 pm »
Check out their Kickstarter. You guys might be interested in this one.
https://www.kickstarter.com/projects/darkcrystalgames/encased-old-school-isometic-turn-based-rpg/description

Have you heard about Disco Elysium?

289
Other Games / Re: Encased
« on: September 29, 2018, 08:40:04 pm »
Following on Steam.

Personally never put cash into kickstarts. Only buy product post release, preferably with some patches.

Looks good so far, though, thanks.

Same.


290
Bugs / Re: My usual bunch of glitches\bugs.
« on: September 22, 2018, 08:52:40 pm »
CTD when I'm standing at that spot in Freiser's shop, and guy that's opposite the doors threw grenade - pretty consistent.


291
Bugs / Re: My usual bunch of glitches\bugs.
« on: September 22, 2018, 08:49:06 pm »
Turrets at Protectorate base.

292
General / Re: Where to find Advanced Catalyzing Belt???
« on: September 21, 2018, 03:32:47 pm »
Sadly, that's not a fixed catch...

293
General / Re: The dreaded black crawlers.
« on: September 20, 2018, 11:17:32 am »
Yeah, that area was epic. I used 5-6 traps, half of them set in some unexpected places, and they all worked, it was scary when I hear souds of them snapped lol, because I didn't really expected them coming from that side...

294
General / Re: The dreaded black crawlers.
« on: September 19, 2018, 01:16:11 pm »
Aw man :( . Are they any other special boss critters?

There is named ancient rathound if you join some oligarch.

Did anyone fight the new and improved black crawler yet? I was going to on my latest Dominating run but forgot all about him.

I did. For my build was nothing special, Incapacitation all the turns. For other there could be troubles maybe.

Bandages don't work in combat

Bear in mind that turn-based mode and combat is different things, it's not obvious I know, was mistaken same way.
You can be in turn-based mode but not in combat.

295
General / Re: Steam Score Woes
« on: September 19, 2018, 12:56:50 pm »
I still have no review for Underrail (because I perceive it as serious business but feel I can't give the game review it deserves) but now I will do.

and I think it's fair of me to leave a fair warning. What do you think?

You see, it's a negative thing.
Instead of telling "this game is not for everyone" just describe what this game is and things that make you think this game is not for everyone, without mentioning it.
"Not for everyone" make emphasis that it's a fundamentally flawed game, while you just mean I think that low-skilled gamers shouldn't try to rolfstomp it.

296
General / Re: Nobody seems to believe you're Invictus
« on: September 19, 2018, 12:53:37 pm »
It's a gag, and a good one, otherwise game would turn at this point in buffoonery where everyone bow down to you.

297
Suggestions / Re: Precognition should increase Detection
« on: September 19, 2018, 12:46:48 pm »
You just shouldn't run right into them, observe their probable location from afar.

298
Suggestions / Re: Precognition should increase Detection
« on: September 18, 2018, 11:15:30 am »
600+ detection? Impressive.

With that number they can only see you first if you run stright in them.

299
Suggestions / Re: Precognition should increase Detection
« on: September 17, 2018, 01:51:54 pm »
I can't say I did all figths with DC without reloads, but pretty much most of them - yes.
Except 2-3 places where there are 5-6 of them.
Melee, crossbow.

300
Suggestions / Re: Dominating difficulty is impossible for melee.
« on: September 16, 2018, 04:44:02 am »
Really don't see that.

Well, what can I say... keep telling yourself that it's your build's work, not grenades/traps...

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