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Messages - Fenix

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331
Heated gas explains very simple - you just overheat ait near you, which is gas, or combination of gases.

332
General / Re: Epion Lab rules
« on: July 31, 2018, 02:00:58 am »
???

333
General / Epion Lab rules
« on: July 30, 2018, 05:58:39 pm »
Guys, explaine to Epione Lab rules and meaning of what happen there, I'm really confused.

Protectorate was neutral to me before I went there.
I made to a second floor unnoticed.
So, area has "leave no whitnessses" - does that mean that if they turn red i.e. agressive it doesn't matter uuntill I kill them all?
Because in mission when you robbing Protectorate warehouse in Core-City it wasn't like that - at some point three of the soldiers gone red and even if you killed them Protectorate was agressive.

So, on second floor - there is camera, destroyed it without someone noticing me.
There is guard that patrol corridor from south to north. To the east there is sniper standing near crates.
ANother one patrolling from a north-east room to a south room.
And a dude in surveillance room watching cameras.

So the problem - If I kill any two from first trinity, the last become red inspite he obviously didn't see anything.
If I sneak to a camera guy and eliminate him - it's enough for them to become red.

So explain me da rules - is is some bug for Domination, that they turn agressive while not even saw me, and everything else.
Explain me the rules because they are not clear or logical. Or Im dumb again.

334
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 30, 2018, 05:30:50 pm »
I could ask Hutch about Darling before he mentioned her.
Blocker bug in Epione.

335
General / Re: Rail crossing Missing Train (Spoilers)
« on: July 29, 2018, 06:28:47 pm »
You will never guess what happened - screw up of the year.
Turned out I spoke with bandits, then RELOAD and steal all, but DIDN'T talk with them...

I'm very sorry...

336
General / Re: Rail crossing Missing Train (Spoilers)
« on: July 29, 2018, 05:23:45 am »
I didn't persuade anyone in anything - and yet I don't have dialogue option to lie Rail Crossing mayor about train.

I didn't teel about train in SRO too of course.

WTF?

I have a suspicion that thi sis because I somehow induced hostility of Free Drones.
I stealthed inside the camp and stole these few bullets they had in crates... could that be the reason?

337
Don't tease me, I saved psi build for Expedition... :-\

338
Other Games / Re: NEOScavenger
« on: July 26, 2018, 06:03:55 pm »
 :D :D :D

339
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 26, 2018, 05:54:46 pm »
Sent.

340
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 26, 2018, 03:08:29 pm »
I'm totally confused - I can't see there an adress... :D only your forum name.

341
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 26, 2018, 02:57:01 pm »
Wait I don't seee how I can attach file there.

342
Builds / Re: Unarmed/Boxing Gloves Build
« on: July 26, 2018, 02:36:27 pm »
Dodge + evasion at this difficulty is just not worth it; you might as well take those skill points to chemistry for MK V grenades and/or to bio for those sweet meds.

Well, not always.
I just did yesterday fight with a Mateo and his "minions" - and guess what? tanked them all with my 23 lvl full dodge\evasion build.
Yes, it's only in the end of the game, but anyway - not always.
I even thought at first his "minions" are somehow specifically weakened version of spoiler, but looks like not.
Won from first try, when I didn't even used Jamping Bean\Adrenaline before the fight, and didn't had my shield turned on.

343
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 26, 2018, 02:08:59 pm »
Don't know how.
Better I'll archive it I think, and send via email.

344
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 26, 2018, 12:33:39 pm »
You mean two in one?
Got it - where to send?

345
Bugs / Re: My usual bunch of glitches\bugs.
« on: July 26, 2018, 04:52:01 am »
In a talk with Six if you told "that's none of your business" the conversation ends and then starts from beginning - looks like not intended.

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