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Messages - Fenix

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46
Tue, I would prefer Coretech guys to bounce across the room and not further.
And bach guys too yeah, make them just a bit more smart.

47
Suggestions / Re: Idea for Critical Power feat
« on: July 28, 2020, 07:18:45 pm »
I love big numbers on crit, but should admit it sounds interesting.
But  it probably will require to overhaul too much of combat systems, so...

48
Suggestions / Re: Craft window sub-categories.
« on: July 28, 2020, 06:44:44 pm »
True, but not in Underrail. In Infusion possibly. Was suggested long ago...

49
Bugs / Re: Actual skill being lower then effective bug
« on: July 27, 2020, 02:38:21 pm »
So, already two player complained that their actual skill (in one case hacking and in one - lockpicking) they used to hack console is 60 in charshit on S, which is perfectly fine for hacking consoly in Depot A for turning turrets off, but on their haxxor it's 57 or something like that. No Junkyard Surpise affecting skill.
I dunno if it's experimental brach bug, looks like old one.

direct quote
Quote
I only saw it in the experimental branch. imho, though, smth is definitely up because the effective skill in the charsheet and what
effective level was greater than the base. I only noticed it because the lock I was trying to pick up was exactly at the same level than what charsheet said, 35, but tooltip said 32 and the pick action seemed to go by 32 (it failed)

50
Bugs / Re: Punching bags bleed
« on: July 27, 2020, 01:59:08 pm »
Yes.

51
Bugs / Actual skill being lower then effective bug
« on: July 27, 2020, 01:58:13 pm »
So, already two player complained that their actual skill (in one case hacking and in one - lockpicking) they used to hack console is 60 in charshit on S, which is perfectly fine for hacking consoly in Depot A for turning turrets off, but on their haxxor it's 57 or something like that. No Junkyard Surpise affecting skill.
I dunno if it's experimental brach bug, looks like old one.

52
Suggestions / Re: Assorted genius ideas
« on: July 21, 2020, 08:43:03 pm »
Someone asked for this, and I also suggested this befoe Expedition was released.Anyway, to the point:
make recycling different, so you could recycle items with just one click.
Like your cursor changes its mode and you simply click and recycle item.
Could be done via clicking some special item in inventory, like scissors or something, and then go on wild recycle rave.
If engine supports this of course.

53
General / Re: New Stygian Software Developer
« on: July 21, 2020, 03:31:19 pm »
Hey, I'll give a shot to anything new I'll find!
Welcome! Take hug&beer!

54
Bugs / 1.1.2.0 beta Icon missing from grenade.
« on: July 21, 2020, 02:42:42 pm »
Subj.

55
Bugfixing and tweaking is Superb.

Balance changes took interesting approach, I don't see - for now - anything bad.

Also I won't be able to test it RIGHT NOW cause I'm busy with translation of ToME4 into Russian lol, so it will take a bit longer.

56
Suggestions / Re: Assorted genius ideas
« on: July 14, 2020, 12:54:47 pm »
OK, some guy (Angry Duck) on Discord suggested this - more business with the spying burrower spawn bugs!
Like, you can buy them from Constantine or Twitch guy, and like, plant them here and there for fun&profit.
So, you can use them not only in response to quest - you can GET quest by planting them!
For example you can get a heavy hint of who Tanner is before endgame.
But that definitely will require new quests.
Maybe not in Underrail. Maybe in Infusion?

57
Bugs / Spear Throwing specialization bug?
« on: July 14, 2020, 12:48:40 pm »
So, at start throwing range is 7.
You can put 3 points in specialization that increaze range by 1.
I put whole 3 points in it, and in the end rangw of Spear THrow is 11.
???

58
Bugs / Re: Crawler bug
« on: July 14, 2020, 12:43:27 pm »
Also important to reduce their crit chance - groin guard and metal helmet with anti-crit, Paranoia feat.

59
Bugs / Re: Report spelling/grammar errors
« on: July 04, 2020, 03:38:40 pm »
Queue should be instead of stare?

60
Suggestions / Re: Assorted genius ideas
« on: June 23, 2020, 01:19:47 am »
Well, maybe by boats?
Rathounds and burrowers from Camp Hathor, psi-bugs and bloodsucking frogs too.
We lack crawlers and DS, and bladelings.
And Black Sea fauna.

Also - trains! Yeah, railway transportation.

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