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Messages - Fenix

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871
Other Games / Re: The Age of Decadence
« on: May 08, 2015, 06:10:07 am »
It is true.
I'm waiting it for 3d year. )

872
Discussions / Re: Valve now allow modders to charge for their games
« on: April 26, 2015, 04:18:48 am »
Fortunately I don't use mods so I don't care at all.
But! It's look bad.

873
General / Re: Heavy Melee Build unplayabel with Heavy Armor?
« on: April 23, 2015, 04:33:04 pm »
Strider boots seems more useful for Sledgehammer, than Tabi.
Also don't know how useful -1AP in melee attack for that build.

874
Suggestions / Re: Dissambling
« on: April 20, 2015, 01:15:28 am »
but this game has a design philosophy to which realism is secondary. That's not a fault or an insult either, that's just the decision that's been made from what I can see.

Agree. The author's vision - that's what I look for in games. )

875
General / Re: Battery plant
« on: April 18, 2015, 01:59:19 am »
Yep.

876
Well, sounds good, but it may be too late for that change.

877
Bugs / Re: 0.1.14 bugs
« on: April 16, 2015, 03:57:17 pm »
Some barrels regain their unchecked status if you re-enter map, such as all except one in this level. (picture)
Some barrels, despite beign empty, didn't show that untill you hit "take all" button, thats rare.

878
General / Re: Battery plant
« on: April 16, 2015, 03:31:55 pm »
So, nobody know it?
I just waited, if I can rise Electronic to get more interesting answer.

879
General / Re: Energy Shield Emitter
« on: April 16, 2015, 12:30:51 pm »
Well, my char is 3 Con melee build. ))
The game has changed a lot, so my char was killed 3 times in a row by the same guys in tonnesl (Lower Underrial?), you know, crossbowman 15, and two melee 15, 10, where is a ladder to place where many Crawlers... well, crawl in the dark. )
Crossbow hit HARD, crit for 150-180 I think. ))
So before I usually took two best High Frequency Shield Modulator against sniper rifle, that often was abli to oneshot such char, but now... I think I need something against crossbows. :D


880
General / Energy Shield Emitter
« on: April 16, 2015, 05:24:34 am »
What's your configuration?
In doubts what to use for it. )

881
Bugs / Re: 0.1.14 bugs
« on: April 15, 2015, 08:17:58 am »
Reverse highlight should work when normal higlight doesn't and vice versa.

Huh? How? Buttons?

882
Bugs / Re: 0.1.14 bugs
« on: April 15, 2015, 03:17:14 am »
Camp Hathor.
Kidnaped Sarine, quest to kill Rathound King became red.
Killed Rathound King - was rewarded by Edgar with feat, quest still red.

883
Suggestions / Source of light
« on: April 14, 2015, 09:29:36 pm »
We need this, at least for fishing - fishing rod is often hard to see, sometimes it tiresome.
Looks like shoulder slot is made for it.

884
Bugs / Re: 0.1.14 bugs
« on: April 14, 2015, 09:20:40 pm »
Also not a bug, but if you fix this, game would look more polished.
Explosive barrel shows it is "stun immune", if you hit it with Telepunch.

885
Bugs / Re: 0.1.14 bugs
« on: April 14, 2015, 09:17:46 pm »
Problem with Cliff.
I didn't talked with him, sneak in a cave, saved Je(a)nny, and after they confessed that they love each other, Cliff still lost his HP.
Or it has been conceived that way, but in that case he didn't say a word about he is actually dying.

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