All those FOnline-based MMORPGs with tiny playerbase have been somewhat disappointing, although pleasantly hardcore compared to mass market MMOs.
Well, I took a part in Fonline for two years. The most fun part was at first mass open launch, when were more then thousand players, no teamspeak\skype, so we used radio\ingame chat.
But after year it wasn't so fun, new player can't accomadate to difficulties, if you'll die, you lost all your stuff, so without your fraction\gung you're basically nothing etc.
Do wish there was a bit more 'living' vibe to the towns and travel. A slight chance your train is waylaid by bandits and a cave-in? PLEASE. A random mugging one zone outside of Foundry by ironheads. As it stands, pretty much after you deal with an area, you rarely have to worry about anything new going on when passing through. Kill section of zoners, a worse gang doesn't move in after so long. It just stays empty. This kind of emptiness gives me a Sad.
I said it more than year ago too. Well, I can assume, Styg doesn't have so many resources to do that.
First 6 outposts still empty till game ends.