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Messages - Fenix

Pages: 1 ... 64 65 [66] 67 68 ... 73
976
Bugs / Re: Transition and save failed. Save screenshot problem?
« on: August 25, 2014, 10:15:41 am »
If you open a map, see enemies
A map?!!! Did you guys implemented a map already?  :o

977
Bugs / Bandages doesn't heal
« on: August 24, 2014, 04:31:20 pm »
while char at 40% health. Its just used and wasted.

978
Suggestions / Re: I can outrun Jamaican sprinter!
« on: August 22, 2014, 07:25:51 pm »
HaR for sledgehammerers.
My char will get 260 MP if punch = 2 AP.

979
Suggestions / I can outrun Jamaican sprinter!
« on: August 22, 2014, 05:16:34 pm »
I mean... My char need 4 AP for a punch, and Fancy Footwork - and after round he has 130+ MP.
What happened, when punch start to cost 2 AP? :P
Guys - aren't it a little bit too much?

980
Other Games / Re: Fallout 1 & 2
« on: August 17, 2014, 11:38:03 pm »
Found something fun and new this time - go take a test to become Vault-City citizen, but fail it due 6 mutated foot finger.
Then get citizenship after solving Geko quest. And talk to guy, who testing you, look at float text lol.

981
Development Log / Re: Dev Log #33: Version 0.1.12.0 released
« on: August 17, 2014, 11:03:09 pm »
I saw no option to disable merchant buying limits.
I'm still sure, that the best solution for this is when  limit still exist, and traders buy loot that exceeds the limit from you at a discounted price - next 3-5 items for 50%, next 3-5 for 25% and so on.
It will be like traders doing business in real life, when deal with bulk quantities.

982
Development Log / Re: Dev Log #32: Blood Sports
« on: July 25, 2014, 09:40:22 am »
Me too. )

983
Other Games / Re: Divinity: Original Sin
« on: July 25, 2014, 08:34:02 am »
I like this game entirely.

984
Other Games / Re: Favorite/ first Blizzard game?
« on: July 25, 2014, 08:32:18 am »
First - Warcraft 1, second - Blackthorne, or vice versa

985
Bugs / Little bunch of bugs
« on: June 07, 2014, 09:46:19 pm »
On a lvl with guy who has Cybernetic Eye, there is junk pile with food +1STR, accessible from another side of grating.

One deck in Buzzer shop somehow get a loot after you deal with Buzzer one way or another.
Before this it got nothing.
Deck with magnifying glass in far corner of room.

986
Suggestions / Map
« on: June 07, 2014, 09:40:15 pm »
Well, I finish this playtrough before game in current version ended, and for one reason - at some point past Rail Crossing, game start to really tired me, becouse there was no map, and TOO much levels with 2 or even 3-4 exits.
If there will be no map in the future, I can guarantee that 95% of players get tired at point of Foundry\Camp Houtorn.

Should it be a pure GUI solution, or be it some kind of device, that player can buy for large amount of charons (it's even better) - it's up to the developer, but we need something like this.

987
General / Re: What is Your Build???
« on: June 07, 2014, 09:27:33 pm »
Well, first playtrough completed game wil be with PSI-based build.
Second - DEX-melee unarmed fighter.
Right now I feel such melee-unarmed a bit too OP - you know, having unarmed attack at cost of 4 AP with fist weapon, or with the help of a food - 3 AP for fist weapon, and 2 AP for pure unarmed - this mean a lot.
It's even more powerful vs single enemy than PSI-build (but worse in crowd-control).
I have not found an enemy that could stand even 1 round, especially with pneumatic-fist weapon (but I decide to finish game before Beast for some reason).

Name: Ron Swanson
  :) I love this show too.

988
General / Re: What is Your Build???
« on: June 06, 2014, 08:22:42 pm »
Well, this build is alredy failed.
Next (I hope when the game well be released) build will be without Conditioning, 1 CON less, so it be 7 STR and 7 AGI from start, and 14 DEX at 20 lvl.
My dodging and evade so high with Nimble, I don't need more HP then 4 CON can give me.

989
General / Re: Will Items Disappear if left on the Ground?
« on: June 05, 2014, 07:52:31 am »
Well, I don't have such sure about barrels or lockers, but ground - the safeiest way to keep your swag.

990
General / Re: Feats
« on: June 03, 2014, 06:27:18 am »
Thanks! I understand feat descriptions almost as you, but was needed confirmation.

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