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Messages - Styg

Pages: 1 ... 8 9 [10] 11 12 ... 139
136
Bugs / Re: Crevice floating text
« on: July 16, 2021, 08:47:09 pm »
It is ...

137
Development Log / Re: Patch Notes
« on: July 15, 2021, 02:21:07 pm »
Version 1.1.4.4

Items
  • Removed Mindcracker's Will debuff
  • Reduced value of a few unique luxury items
Bugs
  • Fixed being able to manually enter combat right when the Arena matches start
  • Fixed Minister Percival receiving an endless supply of a certain luxury item
  • Fixed not being able to obtain putrefied tissue from certain named rathounds
  • Fixed Dude's home barrel giving off heat before being lit on fire
  • Fixed the bug that caused Psionic Mania from guaranteeing a critical hit
  • Cold winds within the Utility Tower (outskirts) will no longer do damage in real-time while in turn based mode; this will only affect areas that haven't been entered yet in your current playthrough
  • Formedicator's unqiue medications will no longer restock.
  • Minor dialog and map fixes

138
Bugs / Re: Bug: Grenade in the drink crashes the game
« on: July 15, 2021, 11:14:23 am »
Can you provide me with a crash log?
Should be in Documents\My Games\Underrail

139
Bugs / Re: Character getting "stuck" while travelling after 1.1.4.2
« on: July 15, 2021, 10:46:01 am »
Hello,

okay, this time I do think it's a valid, albeit a minor bug. I don't remember ever seeing it before.

Sometimes, the character will be stuck when trying to travel a certain path, and instead of moving forward it will stand in one place with this slightly twitchy animation. It's not stuck permanently, it's just a matter of choosing a different path, usually a reverse one.

Now, I managed to save the game when this happens, and loading the save lets me reproduce this issue fully. Please let me know if the file will be helpful, and where to upload it.

Speaking of which: @Styg I used to do game QA for a living, and old habits die hard. Anyway, while playing, I'm listing all things that I see as issues or improvements (so far - 13 entries). Would you mind if I PMed you with the list once I'm done (if I'm ever done)?
Yeah, I'm aware of this issue. It's a fairly benign pathfinding glitch that might be a bit touchy to fix without potentially wrecking other things. So I leave it be.

As for the rest, it's probably best if you just make use of the Bugs and Suggestions forums, grouping similar things in one thread if applicable.

140
Bugs / Re: Bots can burn via pryomania
« on: July 15, 2021, 10:43:52 am »
sentry bots, at least

Is this intended?
Yes. You can set machines on fire.

141
Bugs / Re: Nimble doesnt reduce total armor penalty
« on: July 15, 2021, 10:42:01 am »
Thats not how it works. Nimble reduces your 'total' Armor Penalty, so even if you're wearing a 1000% AP armor, your total AP would be 95%, because thats it's maximum cap, which would get reduced by Nimble, for a total of 80% maximum AP.
The way you mention it is how Heavyweight works, but not AP/Nimble.
No, it actually does work as he suggested.

142
Bugs / Re: Zone transition failed.
« on: July 15, 2021, 10:39:45 am »
This is a general indication of the save being corrupted. It's impossible to trace back the source of corruption, though.

I'm afraid you'll have to load an earlier save.

143
Bugs / Re: Psionic mania not guaranteed critical
« on: July 15, 2021, 10:36:00 am »
Fixed for the next hotfix.

144
Development Log / Re: Patch Notes
« on: July 08, 2021, 12:56:50 pm »
Version 1.1.4.3

Bugs
  • Cryogenic Induction: Barrier Health specialization is now properly tied to taking that feat instead of another
  • You can use Point Shot with Syg MPX now
  • Fixed Phase Gun not being in the electronic repair category and energy weapons trading category
  • Fixed Formedicator's store refresh duration.
  • Minor dialog and map fixes

145
Bugs / Re: Cryogenic Induction - Spec Points
« on: July 08, 2021, 11:40:56 am »
Fixed for the next hotfix.

146
Bugs / Re: Zone transition/Saving issue after 1.1.4.2
« on: July 07, 2021, 01:40:23 pm »
Often when the game is updated, the anti-virus will prevent the underrail.exe from writing to the disk. Make sure you whitelist underrail.exe with your AV.

Okay, that was an easy fix. Thank you! Now I'm a bit embarrassed that I asked. ;)

Speaking of which, would it be possible to make some sort of a "common issues" thread and list these issues there?
That's a good idea. There's one regarding Avast AV specifically on Steam, but that's outdated and not general enough. My experience is, though, that people still post the same problem even if there is a stickied thread though. :)

147
Bugs / Re: Game Crashes On Launch
« on: July 07, 2021, 10:37:09 am »
This sounds like a Windows installation problem from what I can google up.

148
Bugs / Re: Zone transition/Saving issue after 1.1.4.2
« on: July 07, 2021, 10:36:23 am »
I'm also getting weird slow-downs and blacked-out animations during some fights.

This could be a separate issue. Where does this happen and can it be reproduced with some reliability?

149
Bugs / Re: Zone transition/Saving issue after 1.1.4.2
« on: July 07, 2021, 10:35:33 am »
Often when the game is updated, the anti-virus will prevent the underrail.exe from writing to the disk. Make sure you whitelist underrail.exe with your AV.

150
The hotfix is out now. You should be to just load your last save.

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