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Messages - Styg

Pages: 1 ... 100 101 [102] 103 104 ... 139
1516
General / Re: Underrail wiki?
« on: September 17, 2013, 08:22:23 pm »
Ok, I did what you suggested. We'll see if this will help with spambots.

1517
Bugs / Re: LU-A2 map glitch
« on: September 17, 2013, 08:03:16 pm »
Fixed. You better not stay there when the new version comes. ;)

1518
Announcements / Re: Social networking channels
« on: September 17, 2013, 07:19:43 pm »
Unfortunatelly no reference to the Steam group. ;-)

Added it. Also, fixed your link. It was broken. ;)

1519
Site Feedback & Suggestions / Re: We are being flooded!
« on: September 17, 2013, 05:57:15 pm »
Also I'll be bringing down the banhammer on the spambots. While it's very unlikely I'll hit any legit users, if that should happen, contact me by e-mail or facebook.

1520
Suggestions / Re: Shotguns and Two weapons
« on: September 17, 2013, 04:35:00 pm »
Adding new weapon types that require new graphics to the game at this point is extremely costly, so that won't be happening I'm afraid.

That said, I too would like to see shotguns and I'm sorry now that I haven't included them from the start. So if I ever decide to add another weapon type, like through an expansion, DLC or some such, it will almost certainly be shotguns.

Dual wielding would entail even more cost in graphics and a bunch of coding in many aspects of the game, so that won't be happening.

1521
Announcements / Steam keys for those who purchased elsewhere
« on: September 17, 2013, 02:12:39 pm »
Those who purchased the game through Desura or GamersGate (or in the future purchase it through the two mentioned portals) or got it in the Groupees bundle will receive a Steam key once the game is available there.

Note that it might take a day or two after the initial release on Steam to distribute the keys. Thank you for your patience.

1522
Site Feedback & Suggestions / Re: We are being flooded!
« on: September 17, 2013, 02:05:06 pm »
I installed a new SMF mod to help me with handling the flood. If you guys have any problems with the forums, let me know either here or drop me a mail: admin et underrail dot com.

1523
Suggestions / Re: save/load a bit slow
« on: September 17, 2013, 03:41:21 am »
I've tracked down the major problem with save/load game being slow, especially later in the game.

In the new version saving will be infinitely faster and loading should mostly be under 5s on an average machine.

1524
Suggestions / Re: Need achievement and achievement name suggestions
« on: September 17, 2013, 03:31:28 am »
Suggestion:  as an old man, I have no use for achievements and in fact find them really irritating.  Please include a way to disable them.

Only the steam version will have achievements, right? ...right?

Right.

1525
Suggestions / Re: suggestion: Recycle blueprint
« on: September 17, 2013, 03:29:34 am »
That's not a bad idea. I think I'll do that.

1526
Development Log / Re: Dev Log #22: Steam Achievements
« on: September 15, 2013, 05:59:19 pm »
Can't wait. BTW, if I've already bought your game on Desura, do I have to buy it again on Steam?

Probably not. I'll have more info on this once we're closer to Steam release.

1527
Development Log / Dev Log #22: Steam Achievements
« on: September 14, 2013, 11:18:22 pm »
In the last two weeks I've been working on Steam integration, primarily implementing the achievements.



There will be 50 of them initially, but I plan to keep on adding more bit by bit with each future update. A lot of them are your usual "do something X times", but there are a number of more interesting ones and I'll also be focusing on those more in the future. Kinda wanted to get the basics done first. For those of you who are interested in Steam trading cards, I do hope to implement those at a later stage, once the character and creatures portraits are done and I have more graphical assets to work with as those require a lot.

In other news, I've also fixed a couple of bugs (along with some spelling errors, per usual):
  • TNT blueprint will no longer consume excess components
  • Tungsten steel boots icons added
  • New lens types will now be correctly generated with quality (all the current ones in the game are base quality; I'm sorry about that, but hey, at least their crafting requirements are low :P)
  • Crafting window will now remember what blueprint you had selected when you last closed it
Next I need to take care of some technical stuff and finish Steam release preparations. I'll let you guys know when it's coming out as soon as I have a confirmed date.

1528
General / Re: Carrier component
« on: September 14, 2013, 11:13:24 pm »
I just can't find them...

Where do I find a "Carrier" component for tactical vests, riot vest and etc?  ::)

Armory in SGS and Len's shop in Junkyard.

1529
Bugs / Re: Report spelling/grammar errors
« on: September 14, 2013, 10:48:21 pm »
Fixed all. Thanks. :)

And whoopsy the new lenses weren't being generated with quality. :P

1530
Bugs / Re: [1.9] - TNT crafting and Tungsten boots
« on: September 14, 2013, 10:33:14 pm »
Fixed. Thanks.

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