1861
General / Re: Alpha game - save game location
« on: January 08, 2013, 11:43:50 pm »
I've said too much already...
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I just purchased this game last night. and I have to say you've got atmosphere down really well. It's enjoyable so far though I think my character is doomed to fail. Seems that you can't really go through with melee, getting gunned down left and right. But I've managed to get this far with grenade use.
But anyway. I'm in the junkyard now and I'm encountering an unpleasant bug.
Whenever i throw a grenade at the mutant dogs on the surface after going through the wormhole. The sound goes to static for about halfa second, then dies entirely, even if I load the game, the only way to fix it is to restart the game.
Not sure what the issue is. I've got the Alpha version off of Desura.
Using an updated version of Windows Vista as well, not sure that I got 7 on here though.
This may have already been pointed out, if so I apologize, just thought I'd mention it anyways. I am currently playing as a female character and there have been few cases where other characters will say 'his' instead of 'hers' when referring to me. I'm sorry I can't remember exactly where it occurred, but I know it happened at least twice in my play-through so far.



i have this problem on the demo too and I'm fairly certain media player is installed as a feature but just in case can someone help me and tell me how to make it a feature just in case i am wrong.
This game really takes me back to games like fallout and xcom. That being said there are some modern changes I would like to see go in. The ability to rotate your camera so you can see from multiple angles. Stealth not just being a proximity detector but a factor of light, sound and skill. Enemies that chase you into different zones. Random encounters in zones you already cleared. These are just a few things I would like to see come into the game.
About importing character, would it be possible to allow player to reset character level/stats/skills/perks etc. at import while maintaining the xp so we could try out various character builds?

Also would it be possible to change quickslot behaviour with stackable items in a way that we choose item in slot and when we use the slot it uses sane items in our inventory untill all of them run out instead of until the stack we put in slot runs out (so if I had say 30 grenades of same kind in inventory, I could use the quick slot 30 times)?