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Development Log / Re: Patch Notes
« on: July 31, 2020, 07:04:51 pm »
Version 1.1.2.3
UI
UI
- Holding left or right ALT key will now allow you to always target the tile and ignore any entities; this will allow you to get behind your forcefields among other things
- Tweaked the NPCs decision making a bit regarding when to attack the Forcefield and when to go around
- Electrokinesis will now be automatically innervated when learned from Bison
- Neural Overload will now be automatically innervated when learned by alternative means from Ezra
- Serrated and broadhead bolts and bear traps will no longer ignore bleed immunity on living creatures
- Cyrokinetic Orb will no longer be able to crit targets immune to it when used with Psionic Mania
- Psi-cognitive Interruption will no longer deal more damage than psi burned (modified by the damage modifier of course); previously it could deal normal damage even if no psi was burned
- Fixed the bug that caused the game to crash when using force field against crawlers
- Headlight component no longer stacks
- Fixed Ion's quest upon completion not awarding player with money
- [Expedition] Further fixes to the Dude's door
- [Expedition] BArm Grinder 350 will now sport its stated power (instead of 250)
- minor map and dialog fixes