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Development Log / Re: Patch Notes
« on: June 23, 2022, 11:34:12 am »
Version 1.1.5.10
Items
Items
- Added Waist Pack and Large Wait Pack (belts)
- Added a new unique knife
- Added a new pair of unique boots
- Added new damage reducing drug
- [Expedition] Added Javelin, a non-unique early mid-game spear that's good for throwing
- [Expedition] Added a new unique sword
- Added support for 2880 x 1800 resolution
- [Expedition] Oddity requirement for veteran levels will now be rounded down to an even number, because oddity XP bar doesn't support odd numbers; this will result in ever so slightly faster leveling
- Blast cloth will now work against explosive ammo's explosion
- You can no longer set UI to large on 1152x864 resolution (it won't fit)
- Fixed a rare dialog text wrapping bug
- All grenade and mine case blueprints are not classified as "intermediate"
- Dehumanizer properly classified as serrated knife instead of dagger
- Fixed the bug with certain wicked device applying your current weapon on hit effects
- Fixed a certain collar not being collected from dead Arena enemies at the end of a match
- Fixed not being able to tell the Faceless near Foundry about a certain group of people if you took the Phreak route in Core City
- Fixed Coretech PNT1 (damaged) device not getting removed fron NPC's inventory upon getting repaired
- Fixed several mutated dogs found in random location from indefinitely respawning
- Fixed Abo*****'s re**** logic to prevent him from getting stuck upon res****
- [Expedition] Fixed mutants in some dude's home not taking proper cold damage when the gas is released
- [Expedition] Future Orientation and Psychokinetic Elasticity feats now require you to have Psi Empathy feat first
- [Expedition] Fixed Small Crab loot table
- [Expedition] Fear immunity no longer blocks cerebral acidization
- [Expedition] Fixed being able to get a reward for finding naval mines from both Aegis and Grim Jetters
- [Expedition] Fixed not being able to bring Todd to Port Ceto in some circumstances
- [Expedition] Fixed some missing options when talking to Six about the shard
- Minor dialog/zone fixes

