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Messages - Styg

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361
Bugs / Re: Ferryman pickpocket suspicion bar does not degrade
« on: October 08, 2019, 09:39:24 am »
What kind of lowlife steals from the elderly...?

362
While it might make sense for Taste of Blood to be triggered from this damage (which is actually treated as a separate attack), triggering of this effect is bundled up with other on hit effects that should definitely not be triggered, so I have no easy way of fixing this. So I'm going to go with the lazy safe option of leaving it as it is.

363
Bugs / Re: Ray's Shop Bug(s)
« on: September 30, 2019, 11:02:59 am »
Fixed no.1 for the next update. The other one is not a bug.

Jokes aside, I've had the game since before release and I'm glad to have bought it and seen how far its gotten since then, I'm on the verge of my first thorough and successful play-through. Keep up the good work!
Thanks. Glad you're having fun with it.

364
Bugs / Re: Crawler enemy type stealth animation
« on: September 30, 2019, 09:34:08 am »
Fixed for the next update.

365
Found the bug and fixed for the next update. Thanks.

366
Bugs / Re: Incediary chem pistol and rathounds
« on: September 30, 2019, 08:52:49 am »
No. 2 would be consistent with other abilities so I'll implement that in the next update.

367
Bugs / Re: Crawler enemy type stealth animation
« on: September 30, 2019, 08:47:44 am »
When crawler and its variants uses its "hop on the ceiling" animations to restealth and teleport, if you watch closely, you can with some practise determine direction they teleported to.
How?

368
Bugs / Re: No Music Bug
« on: September 30, 2019, 08:47:00 am »
Can you confirm that the music files are actually installed in: C:\Program Files (x86)\Steam\steamapps\common\Underrail\Data\Audio\Music or wherever the game is installed?

369
Bugs / Re: Zone Transition Failed
« on: September 26, 2019, 10:49:52 am »
Ok, found it and fixed it for the next update. For a workaround, go to Rail Crossing by train one time (and enter the settlement) and after that the rift should work fine.

370
General / Re: From real life to Underrail...
« on: September 25, 2019, 03:03:45 pm »
Someone's been data mining I see...

371
Bugs / Re: Zone Transition Failed
« on: September 25, 2019, 02:18:19 pm »
Can you upload the save to Dropbox or GoogleDrive for me to take a look?

372
Are you sure? From watching the code it seems this should not be the case, because status effect timers are ticked after the dynamic effects (such as that of acidic entanglement) are applied.

373
Bugs / Re: Chemical ammo misaligment
« on: September 23, 2019, 11:46:48 am »
Yeah, I noticed that as well. Fixed for the next update.

374
Bugs / Re: Acid entanglement stacking
« on: September 23, 2019, 09:06:24 am »
Yes, it's intended. This was discussed somewhere already, I believe. And the reason is that acid entanglement is already pretty strong and if I stacked it in the same way as burning it would just be insane.

375
Bugs / Re: Joe De Pacino bug
« on: September 23, 2019, 09:05:24 am »
And this is independent of the way you kill him?

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