Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Styg

Pages: 1 2 3 [4] 5 6 ... 145
46
Development Log / Re: Patch Notes
« on: November 15, 2023, 03:18:27 pm »
Version 1.2.0.12

Bugs
  • Fixed not being allowed entrance to Epione Lab in a certain instance. Talking to the guard again will resolve the issue
  • Fixed an instance in which the player could get vision inside the Battery Recycling Plant even when nowhere near the surveillance monitor
  • [Expedition] Fixed missing trapdoors in a laboratory the player visits while being in a very special state
  • [Heavy Duty] Fixed the idle animations for Protectorate Marine when holding a grenade launcher
  • [Heavy Duty] Fixed a certain boutique owner not offering special merchandise when he should
  • Minor dialog/zone fixes


47
Development Log / Re: Patch Notes
« on: November 08, 2023, 04:15:20 pm »
Version 1.2.0.11

Bugs
  • Fixed the bug that would sometimes prevent a save being loaded on Steam Deck or on PC if it was saved on Steam Deck
  • [Expedition] Fixed Kzozel Yantar missing status effect text
  • [Heavy Duty] Fixed strength requirement (changed to 1 from 2) and crafting visuals of 80-round Ammo Belt
  • Minor dialog/zone fixes

48
No, we will not be providing official character builder.

I am not a fan of it, it promotes this stupid idea that you have to use a super specific completely mapped out optimized build or the game cannot be beaten.

I get that veterans use it to create their powerful and/or exotic builds, and I don't mind it, but overall I think its prominence has really skewed the perception of the game.

49
No, still works for me.

Maybe try to do a clean install. Some files could be missing.

50
Bugs / Re: Fusion Cannon and Bullet Trance
« on: November 08, 2023, 11:21:37 am »
How would you get Bullet Trance without bullets?

51
Bugs / Re: LMGs with 80-round belts have wrong inventory icons
« on: November 08, 2023, 11:20:47 am »
Fixed for the next hotfix. It also had incorrect strength requirement.

52
Sounds like there's some memory leak. How big is the save exactly?

53
Bugs / Re: Zone Transition Bug
« on: November 08, 2023, 11:12:32 am »
Unfortunately, seems like your save was corrupted.

54
Bugs / Re: Steamdeck - saves fail to load
« on: November 08, 2023, 11:05:01 am »
Thanks for the save.

Fixed for the next hotfix.

55
Bugs / Re: Cheap Shots triggers on Spear Throw
« on: November 08, 2023, 10:53:17 am »
Intended.

56
Development Log / Re: Patch Notes
« on: November 06, 2023, 01:02:42 pm »
Version 1.2.0.10

Tweaks
  • [Heavy Duty] LMG names will now indicate magazine capacity (not applied retroactively to existing weapons)
Bugs
  • Fixed level transition failure in one of the caves south of SGS for players without Expedition installed
  • Text in the feat search bar will now again be visible in Classic UI mode
  • [Heavy Duty] Fixed the area of effect radius of a certain energy weapon
  • [Heavy Duty] High-Technicalities will now properly apply to certain AoE energy weapon
  • [Heavy Duty] Fixed the bug that caused Tricky Trajectory to interfere with other bonus damage sources
  • [Heavy Duty] 12.7mm miniguns will now properly show attachments on icons
  • [Heavy Duty] Heavy Metal feat will now properly take into account all heavy weapons
  • [Heavy Duty] You can no longer level past level 25 without Expedition DLC
  • [Heavy Duty] Intercessor Exoskeleton resistances fixed
  • [Heavy Duty] Fixed a bug where a certain grenade launcher spawned loaded beyond its possible capacity
  • Minor dialog/zone fixes

57
Bugs / Re: Intercessor Armor Incorrect Resistances
« on: November 06, 2023, 11:45:46 am »
Fixed for the next update.

58
Bugs / Re: Level Cap not enforced.
« on: November 06, 2023, 11:29:22 am »
Fixed for the next update.

59
Bugs / Re: Fusion Cannon does not work with Heavy Metal
« on: November 06, 2023, 11:24:53 am »
Fixed for the next update.

60
Bugs / Re: Fusion Cannon radius is inconsistent
« on: November 06, 2023, 11:23:13 am »
Fixed for the next update.

Pages: 1 2 3 [4] 5 6 ... 145