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General / Re: Development updates
« on: February 13, 2017, 01:51:58 pm »
Soontm.
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Yes it does, it applies to all special attacks and special attacks are everything that is not default attack.
I don't know if it's intentional or not. But it works like that for some time now, was mentioned a number of times and devs didn't change it so it's likely going to stay.
Styg, please, save my F5 key and post a new devlog. It's wearing out from the constant use.
Hello everyone.
First of all, i bought Underrail many years ago when it was still on Desura under the name Timelapse Vertigo and unfortunately i just had the chance to actually get into it a few of weeks ago. Just wanted to say that the game is preposterously good, i just can't get enough of it. I hope we get a sequel at some point, i would pay any price for it.
Now to the issue at hand and the reason i highjacked this thread. There is a certain area where i get a "Zone transition failed" error. I have not encountered this error anywhere else just at this place and i am not sure if it's gonna be important to the story of the game. Any information would be helpful.
The errors i am getting are the following:QuoteGame Version: 1.0.1.10
Error: System.Exception: Failed to load locale 'LUP-A8 - Lower Underrail'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Object must implement IConvertible.
at System.Convert.ChangeType(Object value, Type conversionType, IFormatProvider provider)
at System.Runtime.Serialization.FormatterConverter.Convert(Object value, Type type)
at System.Runtime.Serialization.SerializationInfo.GetValue(String name, Type type)
at aox..ctor(SerializationInfo A_0, StreamingContext A_1)
at a8y..ctor(SerializationInfo A_0, StreamingContext A_1)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.SerializationInvoke(IRuntimeMethodInfo method, Object target, SerializationInfo info, StreamingContext& context)
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject(Object obj, SerializationInfo info, StreamingContext context)
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject(ObjectHolder holder)
at System.Runtime.Serialization.ObjectManager.DoFixups()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at ak.DeserializeFromBinaryInternal[T](Stream stream, SerializationBinder binder, Int64 dataModelVersion)
at ak.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
at bhy.GetItemCompressed[T](String name, Boolean throwOnMissing)
at a13.y4(fv A_0, Boolean A_1)
--- End of inner exception stack trace ---
at cj2.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
at a13.y4(fv A_0, Boolean A_1)
at bhm.adi(Boolean A_0, Boolean A_1)
at a4p.x3(amb A_0)
at aa7.e(amb A_0)
at beb.a(amb A_0)
at beb.b(amb A_0)
at beb.c0(amb A_0)
at aa7.g(amb A_0)
Not sure if I should create my own thread or post here so I'll start by posting here and see if it gets a response!
I am experiencing this issue (Black screen on startup) and have tried everything. I actually managed to load the game one time without any issue but have not been able to duplicate the successful launch. I have deleted the config file to see if that'd fix it and it did not. I've spent over an hour already just trying to get it fixed and I'm getting extremely frustrated. Any help would be greatly appreciated!
Hello,
As I have played for 3+ hours I noticed some problems (probably connected to the lack of original config file):
- I cannot change any settings in the menu - they just reset to original value; my config.dat file is not read-only;
- When I try to change the resolution - game crashes;
- I can't alt-tab - after coming back from desktop I see only the frame of the windowed game; the contents are all in black.
BTW, this game is awesome!I just can't stop playing.
Should I start anew to see all changes?
Like with populated outposts e.g.
Hello, i have one question about this new 'psi school' after reading this :QuoteVeteran characters no longer receive base ability or skill points during leveling...How could i use this new discipline in the expansion whith, let's say a psi bluid, if my character has reached the level cap ? Maybe i am misunderstanding something, but to be usefull, i will need to start a new playthrough ?
Thanks
Hello Styg, i have a question about what you have said :QuoteYour accumulated experience won't go to waste.
What will be the experience cap (not the level:) in the expansion. I ask because my character has accumulated a lot experience points (~75 000 XP, see screenshot) and i have the feeling that he will reach the new level cap (of the expansion) as soon as i will launch it. Would you, or could you be more specific on this subject ?
...or perhaps a Veteran feat, if technically possible.