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Topics - bushwhacker2k

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76
Bugs / Dialogue Attack Option
« on: May 16, 2013, 04:17:46 am »
So I was going through the SGS base (or whatever the acronym is, I don't even know what it stands for) and I went through a trap door into a dialogue segment with 2 bandits (or looters, or whatever) holding a man hostage.

I realized I likely wouldn't be able to talk them out of it, so I decided it would be smartest to take the initiative so I clicked attack.

They got initiative.

Let me get this straight, I chose to suddenly attack them at a time of my own volition and THEY get to attack first?

This is a bug.

77
Suggestions / Omni-Tool
« on: May 15, 2013, 07:50:34 am »
Okay, I used the Omni-Tool in the demo and it was totally swell... so either the demo had no requirements for using it or I wasn't even aware I fulfilled any requirements.

I didn't get the impression at all that the Omni-Tool required any skills to use it. I assume that the associated skill is lockpicking, because my hacking/mechanical skills are quite high.

I would appreciate it if the info in the Omni-Tool description was changed so that it states that it's actually a skill-associated tool. Thanks.

78
Suggestions / Burst Trajectory
« on: May 15, 2013, 05:42:55 am »
I was using the Burst ability, because I was getting overrun with Rathounds, and I was pretty confident that the enemy I was shooting was directly in front of another one... but the following shots didn't hit the one behind him.

I'm kind of hesitant to use the ability again since I don't seem to be able to predict the trajectory...

If there were some kind of visible trajectory it'd make the ability far more usable.

79
Bugs / Bug - Crowbar Durability
« on: May 15, 2013, 05:24:23 am »
Just noticed the crowbar has no durability despite other melee weapons having durability.

80
Bugs / Path-Finding through Unexplored Areas
« on: May 15, 2013, 02:10:47 am »
I've noticed that when I am looking at the other side of a closed fence with a back entrance (that I've never seen) my character still knows EXACTLY how to get there. Enemies seem to be the same way, which would be excusable if it was just a single fence and they knew the area, but they actually instinctively know that a back entrance has opened that was closed before, despite not having seen it happen.

The fix would probably be: don't let path-finding function through unexplored areas and if a door was closed the last time someone saw it, that someone's path-finding shouldn't lead through it normally.

81
Bugs / Saving Taking really Long?
« on: May 14, 2013, 08:06:34 pm »
I just came from the demo and bought the alpha on Desura, it isn't working on my desktop so I've started playing on my laptop.

I don't recall exactly how long it took to save during the demo, but I know that it was at least 5 times faster than saving in the alpha seems to be.

Anything I can do about this? : /

EDIT: I reinstalled and got the game working on my Desktop, it seems it's just my laptop where saving takes a while.

82
Bugs / Computer Stops Responding on Startup
« on: May 14, 2013, 04:10:39 am »
I enjoyed the demo a lot so I went ahead and bought it on Desura, but when I try to play it it opens a window with nothing in it and EVERYTHING on my entire computer stops responding. I can't open anything and ctrl+alt+del does nothing. I can mouse my mouse but clicking things doesn't elicit a response.

I tried opening in administrator mode to no avail, I'm a little hesitant about trying again...

What is going on?

83
General / Restoring Psi
« on: May 13, 2013, 12:36:32 am »
I'm under the impression that I'm missing something about Psi.

I used Psi abilities twice and my Psi-meter hasn't refilled since then.

Is there some way to, like healing, have someone/something auto-restore it?

Or do they sell large quantities of the psi-restoring items and I just haven't noticed?

P.S. I'm in the demo if that affects anything.

84
General / Using a Crowbar
« on: May 12, 2013, 07:40:48 pm »
I found a crowbar (after I shot someone who was holding it) and I noticed it had the additional ability of forcing open ventilation shafts.

I've been fiddling around with it to no avail- how do I use it?

85
General / Adding/Removing Items from the Barter Window Quickly?
« on: May 12, 2013, 07:16:06 pm »
Is there a way to quickly add or remove items from the barter window? It's really tedious to click and drag each item, one after the other...

BTW, I am playing the demo, if that changes anything.

86
Bugs / Question - Windows
« on: May 12, 2013, 07:05:22 pm »
Are windows meant to be indestructible?

I attacked some Rathhounds and hid in a small building where I closed the door and intended to shoot them from the windows... but I just don't seem to have the option to shoot them or the windows.

I posted this in bugs because it MIGHT be considered a bug and general said "don't post bugs here".

87
Bugs / Bug - Explosive Barrel
« on: May 12, 2013, 05:30:10 pm »
I was really proud of myself when I lured over some Rathhounds and then got all 3 of them with an explosive barrel without getting hit once... then I realized an explosive barrel killing them didn't give me any experience!

Sorry if the demo is just behind and this bug has been fixed, but if it hasn't I wanted to bring it to your attention. Thanks.

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