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Bugs / Re: Weird allocation of value
« on: June 27, 2014, 06:31:15 pm »
Hey, someone did read that thread! 
Yes, pretty much the same thing.

Yes, pretty much the same thing.
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Hilf, if you are using steam you can take screencaps with steam by using F11 I belive.
That's what i call alternative quest solution (:
In any case, I don't think of it as a bug - it's just one corpse you can't loot, and for a reason! We're just overanalyzing minor details here, aren't we? :p
Okay, I just had to test this to make absolutely sure.
Evasive maneuvers always gives you 3x move points as evasion, regardless of armor penalty.
But of course you have lower move points to start with if you're wearing tons of metal.
Well, the question is if fancy footwork is penalized by the armour.^^
Is this bugged or does it suffer from diminishing returns?Neither. The chance to evade/dodge attack is capped at 60% or 65% iirc.
Of course, this works the other way as well, so an enemy using evasive maneuvers won't drop your chance to hit to 0% even if their evasion is hundreds above your weapon skill.
Evasive maneuvers is great if you use heavy armor and rise your evasion just enough to get the feat.
But not of much use to characters that heavily spec in evasion.
Couldn't be more counterintuitive.