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General / Re: Uhm, the economical and crafting sistems stil need some more loving..
« on: January 21, 2015, 05:06:56 pm »
There is basis in my argument. Most people don't like objectively bad systems. Some people do, but they are a minority. That is the reason why you see many bad games out there but with a very small number of people who actually think the game is good as it is.
Ask people if the liked weight limits in fallout 2 and they will tell you no, it made them go back and forth. Ask people if the liked limit of money in fallout 2 and thwy would say no because they had to go between a couple towns to sell loot and probably still take a few stimpacks as payment.
Ask people if they liked that there was no money limit in stores for arcanum and they will say they do. As people if they minded the weight limit in arcanum and they will tell you no because between you and the companions you could always carry everything, though they will also say if you could just carry everything yourself for the sake of easier inventory management it would be better.
People will always prefer mechanics that do not make them waste their time. Bear in mind that leaving stuff behind because you can't sell it is wasting your time. Wasting time killing things because you are at the end of the day not getting anything out of it, in fact you are only wasting both your time and your resources.
Ask people if the liked weight limits in fallout 2 and they will tell you no, it made them go back and forth. Ask people if the liked limit of money in fallout 2 and thwy would say no because they had to go between a couple towns to sell loot and probably still take a few stimpacks as payment.
Ask people if they liked that there was no money limit in stores for arcanum and they will say they do. As people if they minded the weight limit in arcanum and they will tell you no because between you and the companions you could always carry everything, though they will also say if you could just carry everything yourself for the sake of easier inventory management it would be better.
People will always prefer mechanics that do not make them waste their time. Bear in mind that leaving stuff behind because you can't sell it is wasting your time. Wasting time killing things because you are at the end of the day not getting anything out of it, in fact you are only wasting both your time and your resources.