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« on: July 15, 2014, 06:27:51 pm »
If you wanna try out psi I can tell you how I did it. I'm sure others have their prefered way of going about it but this one works pretty well for me.
Str-3
Will-10
Per-7
I belive all else stays at 5. The reason for perception to be 7 is because you'll use crossbows as well as the feat that allows you to increase perception by 3 to detect hidden stuff so you can always find all secret doors and stuff.
As for which skills I go with:
Crossbows
lockpicking
hacking
Stealth
the 3 psi schools
persuasion
Crossbow is a good thing because of the special bolts, especially the electric one which is additional stuns, especially useful against robots. Also, crossbow don't have minimum required strenght so it fits well.
lockpicking and hacking allow for you to get all the loot.
Stealth means you inniciate the combat in your own terms, not the enemy's terms.
The 3 psi schools obviously for the combat options
Persuasion for extra talk options and certain quest unlocks.
Now others prefer to do it a bit differently and have some crafting added for a good measure, some prefer having dodge and evasion. I personaly prefer to play it like this... It is effective in the sense that almost always I can dispatch the enemies before I get hit and even if they get to me, I always have a little bit of health as I didn't lowered my constitution.
Don't relly on psi too much innitially. Your crossbow is pretty damn awesome to kill things. You should relly on your psi early on to land a stun if you are fighting 2 or 3 enemies, saves you a bit of health.
if you do things right when you get to the guy with the 2 rathounds you can play dirty so long as you left the barrel near the house intact.
Just aggro the guy and then cast a force wall on the door to keep him inside, then run back around the corner and wait for him and the doogs to get by the barrel. XD
Just a little dirty trick to set you thinking ouside of the box when you play the psi user.