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General / Re: Balancing access, survival, and compensating rewards for specialization
« on: February 27, 2014, 12:32:00 pm »
Hacking and lockpicking isn't about subterfuge like characters. Stealth is and really the idea is not for sneaking around, it is about having optimal engagement arcs, taking the first turn from the right position to increase chances of winning but this often means your have lighter armor so the draw back is you're a glass cannon.
Hacking and lockpicking isn't about getting to that special room or that special area or getting that item for that quest. They quite literally a more loot kinda thing. When you don't take them you know that you are making a build that gets less loot, but on the other hand has more skills to invest elsewhere... My main build uses psi and it has 10 will, 3 str and 7 per. All rest is at 5. I don't get more agillity or dex for my supposed subterfuge, I don't need it, it's just means to start combat in optimal ways. As for skills usually I take the 3 psi disciplines, crossbows, hacking, lockpicking and stealth and the one left usually goes into persuasion to open up more dialoge options especially since they tend to give more quests.
Hacking and lockpicking isn't about getting to that special room or that special area or getting that item for that quest. They quite literally a more loot kinda thing. When you don't take them you know that you are making a build that gets less loot, but on the other hand has more skills to invest elsewhere... My main build uses psi and it has 10 will, 3 str and 7 per. All rest is at 5. I don't get more agillity or dex for my supposed subterfuge, I don't need it, it's just means to start combat in optimal ways. As for skills usually I take the 3 psi disciplines, crossbows, hacking, lockpicking and stealth and the one left usually goes into persuasion to open up more dialoge options especially since they tend to give more quests.
). the point here is that you are developing your character to be something. Respecing would make this useless. You would just be the great god of underrail who at a moment's notice could become the best crafter who could craft anything and everything in the game and right after that become this really badass gunsliger who tossed grenades but on the next moment he was the most bad ass psion and a ninja who'd go invisble in someone's face and blow up their minds.