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« on: October 09, 2013, 02:05:05 am »
Burrowers are indeed disapoint, the quest to save jenny is ok though, you can get some loot out of it, the burrowers in GMS are incredibly disapoint and it's utherly useless to go there. the only thing you'll find in that place is a lot of pain. Ok so the XP is okish but if you're not a psi-user the waste of ammo/grenades is not going to be worth it. Even as a psi-user it's probably for the better if you level up quite a bit before doing that just for the sake of doing that. I feel it is rather disapointing that you were searching what was behind that door for something that would probably be very valuable and what's there is a dead body with not much to salvage. It does makes a player feel cheated of his time to go inside the burrower's chamber in GMS.
As for balances of crafters and gun users and psikers. Well I've learned that grenades are incredibly powerful, I don't feel they are OP because even if they can be very good, you'll always be limited in how many you'll have anyway. So gunners which will go for grenades, machinegun and sniper will spend a lot of money, by end content of the alpha you'll probably still have a stack of coins and that's it. Mellee I'm not sure but they will probably have a bit more since they don't spend pornographic values on ammo. Psikers (which normally acompany with crossbow) are increadibly cheap to maintain, they don't really have a big alpha damage, but they have utillity in return. You'll be swimming in money with them.