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Messages - Phyroks

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16
I ques it would be nice to request the shop to have a larger stock of certain items, but not too specific (more snipers / pistols / assault rifle frames / rubber soles)

But naturally certain shops would only allow certain items to be ordered.

17
Builds / Re: What will be your first build in Expedition and why?
« on: July 11, 2019, 08:56:56 am »
Trying out melee with some psi on top.

Pistols/melee/energy weapons are things I have not really tried out much. Did enjoy xbow/stealth & assaultrifle with heavy armors quite a lot!

18
Discussions / Re: Your best crafted shields/armors/weapons.
« on: July 05, 2019, 10:19:07 am »
I have not entered dc with this char but this is what I made so far.


wish i could make shields, stuck with poop 889 cap (very high freg, vl 7, vh 175)

19
Development Log / Re: Dev Log #61: Expedition Release Date
« on: July 03, 2019, 10:37:04 am »
Had to check when was my 1st waiting post, and it seems to be from 2017 lol.

btw can we get price and stuff on steam for the dlc so we could buy it? Going to buy it anyways, but would be nice to get some silly summer sale coins while throwing money at it!

20
General / Re: Expedition beta testing
« on: June 30, 2019, 04:41:20 pm »
Oh boy! Will the waiting finally end??? Glad to see a release date!

21
General / Re: System Tweaks to improve save time?
« on: February 24, 2019, 07:18:17 pm »
Speaking of saves, would it be possible to add option to choose if you want save files located in installation folder instead of windows. My windows is not on SSD and its much easier to install underrail on one that moving windows to speed up saves/loads.  :(

Or atleast have this option for quick/auto saves.
Look into creating a Symbolic Link on Windows, you can either download a program to do it or do it via CMD, but it cannot be done in the file manager by default last I checked. A Symlink basically creates a pointer that points to another file or folder, so you can turn the My Games\Underrail folder into a Symlink pointing to a save folder in your Underrail folder (or anywhere else on your SSD), and you'll effectively have the result you wanted.

Holy shit, thank you very much! It works and was not even hard to do!

22
General / Re: System Tweaks to improve save time?
« on: February 24, 2019, 11:38:55 am »
Speaking of saves, would it be possible to add option to choose if you want save files located in installation folder instead of windows. My windows is not on SSD and its much easier to install underrail on one that moving windows to speed up saves/loads.  :(

Or atleast have this option for quick/auto saves.

23
Bugs / Re: Report spelling/grammar errors
« on: November 06, 2018, 01:30:57 am »
JKK Ola

This does not seem to be correct, not that im expert on the matter.  :-\


24
General / Re: Expedition alpha testing
« on: September 09, 2018, 04:15:59 pm »
I do have time to test it out and tell you how many mushrooms I gathered and sold to shops! Al Fabet is a noob!

25
Yeah would like to hear something about current plans for expansion release, even if its bad news :)

26
General / Re: Super Slam feat question
« on: September 28, 2017, 12:25:32 pm »
it does not say anything about not critting so i would guess it can crit normally.

normal damage just means it happens like normal attack, and normal attacks can crit.

27
General / Re: Super Slam feat question
« on: September 28, 2017, 11:54:23 am »
it deals normal damage and bonus damage based on your max hp >.>

so if you have 100 maxhp and deal 50 dmg on normal attack, you would deal 70 with the feat (50 + 20 from max hp)

28
Discussions / Re: What do you play right now?
« on: September 28, 2017, 08:59:41 am »
Mostly...
hoi4 bice
warframe

and some...
darkest dungeon
stars in shadow
distant worlds universe

Edit :WHY ISNT UNDERRAILS 1st DLC ON THIS LIST ALREADY!!! (take your time styg, im just impatient :( )

29
My 1st character when underrail released was xbow/stealth, in the end I took bit crafting to make new xbow, the fight was rather long/rng, had to play around a lot to get opening window to take out tank and then retreat, I had no chance without the adds losing regen. Think it took me nearly 100 hours to finish the game :P... was so paper as I also took the psi talent and had no points in psi. Had to rely on mines for aoe :/

Finished the game in v 1.0.0.8



120/125 persuation, 25/50 merc 360~ crit bonus.

There was not much info out on underrail so even when you tried to find out something that you were stuck with there was no info out, solved all the puzzles but mushroom cave I could not figure out, really banged my head in the wall with them, fuck I was so pissed when I finaly got it right. My new psi crafter has had way less difficulty during the play and I think he could just burst trough the last fight as hes unable to die for few turns. Will see how it goes!

30
Development Log / Re: Dev Log #33: Version 0.1.12.0 released
« on: August 06, 2014, 10:00:32 pm »
Cheers, any idea when 1.0 comes out? ^^

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