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Messages - PhrygianDominant

Pages: 1 ... 3 4 [5] 6 7 ... 51
61
Bugs / Re: Depot A respawning dog
« on: August 05, 2022, 10:01:18 am »
Fixed for the next patch.

62
Suggestions / Re: Hathor leather merchant should buy xbows
« on: July 21, 2022, 10:34:29 am »
Makes sense. Added crossbows to Fredd's trade demands, and sharpening stones to Eustace's inventory.

63
Bugs / Re: Minor Rig bug
« on: July 12, 2022, 09:00:42 am »
Fixed for the next patch.

64
Bugs / Re: Mediant Samuel dialogue missing icon bug
« on: July 04, 2022, 11:55:15 am »
Fixed for the next patch.

65
Both Yogi and I did some tests, but Bret always takes the hoppers. :-\

We'll keep an eye on it.

66
Bugs / Re: Cap'n Coltrane...
« on: June 20, 2022, 02:38:03 pm »
Fixed for the next update.

67
How many did you have left? Bret only needs three hoppers, so if you captured more they'll remain in your inventory.

68
Bugs / Re: Bugged Six interaction in DC
« on: June 20, 2022, 09:23:22 am »
Fixed both for the next patch.

69
Bugs / Re: Grim doesn't want Todd
« on: May 18, 2022, 08:30:25 am »
Dialog scripting bug. Fixed for the next hotfix.

70
Fixed for the next hotfix.

71
Bugs / Re: Generic Aegis NPC dialogue.
« on: May 16, 2022, 01:20:42 pm »
Fixed for the next hotfix. The recovery team returns to the camp if either of the following conditions are met: the professor was kidnapped, the player found the microchip implant encoder, or if there are less than ten sec-troopers left in the camp. The navcom reflects that properly, while this particular sec-trooper dialog does not.

72
Bugs / Re: Double naval mines at LEMCO
« on: May 16, 2022, 12:56:58 pm »
Fixed for the next hotfix.

73
Bugs / Re: Fraser merchandise bug
« on: May 16, 2022, 12:39:25 pm »
Fixed for the next hotfix.

74
Bugs / Re: Protectorate spy ending bug
« on: May 16, 2022, 12:32:52 pm »
Fixed for the next hotfix.

75
Bugs / Re: Ezra dialogue bug
« on: May 16, 2022, 12:20:16 pm »
Fixed for the next hotfix.

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