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Messages - PhrygianDominant

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721
Bugs / Re: 0.1.13 bugs
« on: December 14, 2014, 09:55:50 am »

- Here's a big ugly bug: SRO assault quest is bugged, your squad just stays at the outer sandbag barricades and lets you do all the hard work inside. And you can't even complete the quest. :(
Possibly because I scouted ahead and killed some of the enemies?


Spoilers ahead...

Are you using your old save, perhaps? We modified some of the older maps (that includes lu-b30 and lu-b31, where the quest is taking place), so using an older save is not recommended. You can try deleting the map files from the save folder before entering those areas and see if that changes anything. In any case, what should happen in the quest is, you start the assault, you clear the first area, the squad (if alive) waits for your command to continue (in case you want to scout ahead) to the next area, and then you clear SRO and report back.

722
Bugs / Re: Various minor problems and some exploits
« on: November 07, 2014, 03:52:30 pm »
You shouldn't be able to get to Core City before finding the drill parts, unless there is a a bug we missed. After you find the drill parts, you get access to explosives to clear the rocks. The train, as well as the ferry will also be able to take you to Core City after that point.

Btw, found the buggy Haxxor. Fixed for the next update.

723
Bugs / Re: 0.1.12.0 map glitches
« on: October 22, 2014, 07:09:10 am »
Fixed Hathor bugs.

724
The issue has been fixed, it's just that we haven't released the patch containing the fix yet. We're working on new content so it might take a while.

725
Bugs / Re: ICPD quest bug (spoilers)
« on: October 04, 2014, 11:15:44 am »
The issue has been fixed, it's just that we haven't released the patch containing the fix yet. We're working on new content so it might take a while.

726
General / Re: Seek Acid Hunters [Praetorian Security]
« on: September 18, 2014, 01:07:08 pm »
Fixed the bug for the next update.

For now, the questline can be continued if you've killed Master Exploder in the Arena (which is a prerequisite for advancing, along with finishing the warehouse quest) before telling Stratford you've cleared the warehouse.

Sorry for the inconvenience.

727
Bugs / Re: Dude has become less interesting
« on: September 18, 2014, 12:42:17 pm »
Fixed for the next update.

728
Bugs / Re: Zone Transition failure in Foundry mines
« on: August 20, 2014, 07:53:05 am »
Fixed.

729
Suggestions / Re: A few suggestions
« on: August 19, 2014, 11:01:21 am »
I agree about Dan's dialogue, it will be fixed in the future, I was planning on adding some more dialogue to him anyway, so I'll look into it. Junkyard merchants too will be changed, as you mentioned, there is no need to ask about the drill parts after they've been found.

Thanks for the feedback and the kind words. :)

730
Bugs / Re: Unresolved Rathound King quests (spoilers)
« on: August 19, 2014, 10:48:01 am »
It's a bug, those quests should be resolved at that point. :(

We will fix that.

731
Bugs / Re: 0.1.12.0 map glitches
« on: August 15, 2014, 09:48:30 am »
Fixed.

732
Bugs / Re: ICPD quest bug (spoilers)
« on: August 15, 2014, 09:00:47 am »
Bugs, bugs, bugs. :D

Fixed, plus some other minor things.

733
Bugs / Re: 0.1.12.0 map glitches
« on: August 08, 2014, 07:38:54 am »
Fixed the doors and the mercenary. Keep it coming.

734
Bugs / Re: 0.1.12.0 map glitches
« on: August 07, 2014, 12:06:39 pm »
Fixed the commoner.

735
Bugs / Re: Report spelling/grammar errors
« on: August 07, 2014, 09:43:31 am »
Fixed all for the next hotfix.

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