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Development Log / Re: Dev Log #56: Experimental Branch with Version 1.0.3.13
« on: December 21, 2017, 05:25:08 pm »Quote
On hard difficulty EMP will drain energy (and subsequently deal damage to the holder) from all items in the inventory (not just equipped ones)
This calls for old Power Management - 35% less energy usage or 35% more energy, if lesser cost is not possible.
Or maybe it is possible to give energy shields reduced cost as well? Something like Damage Reduction mechanism that is currently protecting health bar, but for energy shield.
I want Power Management, not Die Faster To EMP Nades Management

Does anyone know if killing Faceless in a cave near CC makes mindreader in DC angry?
It should not because they are attacking you on sight unlike group near Foundry so you are just self-defending.
