Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - hilf

Pages: 1 ... 19 20 [21] 22 23 ... 37
301
General / Re: tanner - endgame (spoliers)
« on: March 06, 2016, 06:44:48 am »
Oh damn... Thanks for replies.
My first thought is, if i kill him before going after tchort??? :P
PS: wtf he's invulnerable! Just like Six !!!  LOL
Not completely. Burning damages him just fine. At least from pyro pistol.

302
Builds / Re: Build: Synergistic Glass Cannon of All Trades
« on: March 02, 2016, 06:17:49 pm »
Here's a video featuring XAL and energy pistols in a boss fight at Arke Power Station (so spoilers, obviously):
https://www.youtube.com/watch?v=gFkX6XspMKE

303
General / Re: Jack Quicksilver - When does he give his last quest?
« on: March 01, 2016, 08:48:33 pm »
Fingered an innocent dude  :-[

304
General / Re: Jack Quicksilver - When does he give his last quest?
« on: March 01, 2016, 07:04:51 pm »
Since i'm very special person i did Everard's quest correctly but failed at murder quest. I can help with the latter and maybe i'll be able to help with the former too.

But first i need to know how far you guys are in MichaelBurge's guide. Can you do this step
Code: [Select]
Main.exe unpack < global.dat > unpacked.dat
?

I'll assume you can.
First thing i did was resetting Jack & Abram flags in Core City which are:
'quest_meetAbramInCoreCityCompleted'
'npc_abram_talkToJackCoreCity'
'npc_jackQuicksilver_gaveFirstMissions'

It should make it possible to talk to Abram and then Jack in CC and get quests again. Next you need to reset a quest flags and final report flag:
'quest_watch_FoundryTrialStarted'
'quest_watch_FoundryTrialCompleted'
'npc_jackQuicksilver_finalReport'

Now you should search for any occurence of "FoundryTrial" and "todor" in the file. If you see something suspicious, that could ruin this quest, set it to 0. I didn't fail this quest so i can not help too much here. Some flags that could be relevant:
'npc_fo_chief_firstTalkTodor'
'npc_fo_delma_seeTodorOnce'
'npc_fo_todor_met'

Setting a flag to zero usually won't break anything so don't be shy (:

Very important thing is making Todor despawn. Game won't spawn an NPC again if it thinks it was already spawned. Search for 'fo_todor', it should be near the top of your file. Replace the thing with zeroes. It worked for me with Lenox Pierce, it will probably work with Todor as well.

Hope that helps.

305
General / Re: No logical way of finding Wit Nosek (spoilers)
« on: February 28, 2016, 07:46:58 pm »
Thalloski (:

306
General / Re: Freeing Sharp and the boys unseen (spoilers)?
« on: February 28, 2016, 11:30:55 am »
This is just a guess (because I have solved that quest by killing the guards) but have you tried blowing something up to create a diversion? Some NPCs will run to investigate if there was an explosion within their hearing range.

You can avoid detection this way but rejects will still get killed.

307
Suggestions / Re: Target Zones
« on: February 24, 2016, 03:00:15 pm »
We have feats like Aimed Shot or Kneecap Shot instead.

308
General / Re: Balance Discussion - Quick tinkering
« on: February 24, 2016, 06:10:20 am »
I vote for A.

As much as QT has made my ironman runs so much more pleasant, it needs to be nerfed!

So you had your fun and want to deny it other players? :)

309
Suggestions / Re: More flame weaponry
« on: February 22, 2016, 03:40:33 pm »
Not much point in more fire weponry while every second human has fireproof armor.

Perhaps we could give some of them blast cloth instead?

310
General / Re: [1.0.1.4] Weird sorting options in inventory
« on: February 19, 2016, 08:28:33 pm »
I can live with that.
Items are now grouped depending on how you use them which is useful.
Batteries should be shown in TOOLS tab as well because they can also be used as tools.

311
Goood workan.

312
Update your game.

313
Suggestions / Re: Increase energy duration of Night Vision Goggles
« on: February 14, 2016, 07:56:07 am »
Place NVG on action bar slot X, place battery on action bar slot Y, click X, click Y, profit.

Also works with haxxors.

314
Suggestions / Re: Increase energy duration of Night Vision Goggles
« on: February 14, 2016, 07:03:47 am »
Wait until you see cloaking device.

Power Management used to reduce energy consumption but it does no longer  :'(

315
General / Re: Shield Recharger [spoiler]
« on: February 12, 2016, 09:53:32 pm »
I was referring to OP's progress.

Pages: 1 ... 19 20 [21] 22 23 ... 37