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Messages - Toast

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76
General / Re: Junkyard Fishing tour quest
« on: December 26, 2015, 05:50:27 pm »
I tried fishing in the sewers, and it seemed remarkably unproductive. I got only 1-2 fish from each location, and honestly I don't blame them for not wanting to live there. Yuck.

77
General / Re: Fishing limit of 3 catches?
« on: December 26, 2015, 04:19:51 am »
Personally I think that the ability to get rare Biology components before you can find them in shops is worth putting up with a small amount of tedium.
You can't find them in shops =)

Organic gel electrolyte is sold in small quantities.

78
General / Re: Junkyard Fishing tour quest
« on: December 26, 2015, 04:16:07 am »
Phantom Jelly can be caught in the various caves that open up after Old Junkyard. They are kind of rare, just keep trying.

I have yet to catch a Ghostface, I have no idea where they hide.

79
General / Re: Fishing limit of 3 catches?
« on: December 25, 2015, 09:08:53 pm »
Folks, allow me to gently suggest that fishing in video games is ALWAYS boring, and it will ALWAYS be the case that some people are okay putting up with the boredom for whatever the rewards are, and some people are not--so continuing to argue about it is probably pointless. Personally I think that the ability to get rare Biology components before you can find them in shops is worth putting up with a small amount of tedium. If you do not agree, by all means skip this non-essential game mechanic. If you want the fishing mechanics changed, take it to the Suggestions forum; that's what it's there for.

80
Suggestions / Re: Disarming
« on: December 25, 2015, 08:42:40 pm »
Trap difficulty is listed in the trap item information.

 Example: http://www.underrail.com/wiki/index.php?title=Frag_Mine

"Required skill: 5"

81
Bugs / small Core City weirdnesses
« on: December 25, 2015, 11:52:52 am »
If you close this door after combat begins, Zaman will never open it, despite being aware of your presence and being a human with hands capable of turning a doorknob. He will just lurk outside it until you open it.

http://steamcommunity.com/sharedfiles/filedetails/?id=583398488



If you use persuasion to get the thugs around the Faceless tunneler to leave, the "use" cursor over the tunneler will still be red, despite no one being around any longer to care if you touch it.

http://steamcommunity.com/sharedfiles/filedetails/?id=583398266

82
Bugs / Re: Report spelling/grammar errors
« on: December 25, 2015, 11:46:48 am »
Ho ho ho, more spelling and grammar errors for all the good little boys and girls.


Halim: "but world is a dangerous place" --> "but [the] world is a dangerous place"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398135



Derica: "Look, this one's looks like..." --> "Look, this [one] looks like..."

http://steamcommunity.com/sharedfiles/filedetails/?id=583398150



Harriete/Harriette the bartender's wife in the Hardcore bar has her name spelled differently above her character model and in dialogue. (Two T's is the traditional spelling of the name.)

http://steamcommunity.com/sharedfiles/filedetails/?id=583398193
http://steamcommunity.com/sharedfiles/filedetails/?id=582547322



Oinko's pal: "Maybe I ate too much of soup." --> "Maybe I ate too much soup." or "Maybe I ate too much of [the] soup."

http://steamcommunity.com/sharedfiles/filedetails/?id=583398226

"Oinko sometimes speaks to me in sleep." --> "...in [his] sleep" or  "in [my] sleep"; it's not clear whose sleep is being referenced, and this is the kind of important detail that we need to know about Oinko.

http://steamcommunity.com/sharedfiles/filedetails/?id=583398234



Ljubostanka: "her rock-shattering stare seems as equally potent as..." --> "seems equally as potent as" (word reversal)

http://steamcommunity.com/sharedfiles/filedetails/?id=583398272



Joseph Harlan: says "should he be compromised" even if player is female. Don't be sexist, Joseph.

http://steamcommunity.com/sharedfiles/filedetails/?id=583398327

missing capital W in "we"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398552

"Now go. there is not time to lose!" --> "[T]here is [no] time to lose!"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398567



Minister Percival: "in it's current state" --> "its"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398358

"we have a long history...with those monsters, and were always opposing their foul ways." --> "have always opposed their foul ways."

http://steamcommunity.com/sharedfiles/filedetails/?id=583398376

"whenever environment it lives in greatly changes" --> "whenever [the] environment it lives in greatly changes"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398406

"around 2% of total genome" --> around 2% of [the] total genome"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398417

There is a missing space between "devolved." and "They do it"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398433

"Something that has passed onto a worsed state." --> "passed [into] a [worse] state."

http://steamcommunity.com/sharedfiles/filedetails/?id=583398446



Prof. Norman: "I would've went insane" --> "I would've [gone] insane"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398462



Zaman: "cracking of you bones" --> "[your] bones"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398470



Luben: "run throught Drop Zone" --> "through"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398500


"I'll dissapear" --> "disappear" one S two P's

http://steamcommunity.com/sharedfiles/filedetails/?id=583398516



Tina: "Tina shows severeal hand signals" --> "several"
"You have know idea what they mean" --> "no" not "know"

http://steamcommunity.com/sharedfiles/filedetails/?id=583398526


83
General / Re: Fishing limit of 3 catches?
« on: December 25, 2015, 11:00:00 am »
No, fishing is not a good moneymaking mechanic, and as far as I can tell it was not meant to be. It is a way for Biologists to get components for the higher-level drugs and poisons, and if you happen to catch a shrimp or two along the way, you can sell them as an incidental profit. There is really no point to fishing unless you want the components for crafting.

84
Suggestions / Re: A suggestion to make entrances more visible
« on: December 25, 2015, 10:50:14 am »
I agree this would be helpful.

85
Suggestions / Re: Disarming
« on: December 25, 2015, 10:48:44 am »
They are if your Traps skill is high enough.

86
Bugs / Re: Report spelling/grammar errors
« on: December 24, 2015, 03:43:19 pm »
Captain Broderick: "It's not that just that I saw a guy" --> "It's not just that I saw a guy" (no double "that")

http://steamcommunity.com/sharedfiles/filedetails/?id=579495931



Hadrian Tanner:

"Existence of such an organization" --> "The existence of such an organization" (needs an article to sound natural)
"While it's manifestation" --> possessive is "its" not "it's"
"know that is could have been" --> "it" not "is"

http://steamcommunity.com/sharedfiles/filedetails/?id=579637925


"This will, I predict, at one point... bring about interesting events" --> "at some point" is what a person would actually say when talking about the future

http://steamcommunity.com/sharedfiles/filedetails/?id=580206888


"It used to served us well" --> either "It served us well" or "It used to serve us well," not both

http://steamcommunity.com/sharedfiles/filedetails/?id=580337326


"But if you can't find it, I want the money coin back" --> "money" or "coin," not both

http://steamcommunity.com/sharedfiles/filedetails/?id=580337342



Mordre: "It must have costed a lot." --> "It must have cost a lot" is the proper past participle

http://steamcommunity.com/sharedfiles/filedetails/?id=580206901



Edgar: "...blocking and underground river" --> "an" not "and"

http://steamcommunity.com/sharedfiles/filedetails/?id=581818603


"One day, he came before us and told us that someone who calls himself 'Rathound King' is invading our hunting grounds. At one point, Gideon has, according to his words, managed to even speak to this man, but it turned out he ain't nothing but a filthy savage, who had no interest in discussing anything with anyone"

This is just kind of a mess of conflicting verb tenses and weird phrasing. It's hard to understand and does not sound natural. Try this instead: "One day, he came before us and told us that someone [calling] himself 'Rathound King' [was] invading our hunting grounds. At one point, Gideon [said he had even managed] to speak to this man, but it turned out [the man/guy/"King"] [wasn't] nothing but a filthy savage, who had no interest in discussing anything with anyone."  ...Technically "wasn't nothing but a filthy savage" is not correct either but this preserves the slangy style of the original.

http://steamcommunity.com/sharedfiles/filedetails/?id=581818620


"That marks the start of our conflict. From then on, he's been attacking..." --> "Since then, he's been attacking"

http://steamcommunity.com/sharedfiles/filedetails/?id=581818632



Description of Burrower Carapace: "carapace is though" --> "tough"

http://steamcommunity.com/sharedfiles/filedetails/?id=581818650



Captain Herve: "We tried to blitz it back before they're set up but that ended badly." --> "We tried to blitz [them] back before [they'd] set up"

http://steamcommunity.com/sharedfiles/filedetails/?id=582449569



Dude: There is a missing space between "...it's tough." and "The immense..."

http://steamcommunity.com/sharedfiles/filedetails/?id=582449583



Doc: "...removing her blood-stained surgical gloves and throws them in a garbage can." ---> "and throwing them"

http://steamcommunity.com/sharedfiles/filedetails/?id=582449609


There is a missing space between "lose him." and "Morphine"

http://steamcommunity.com/sharedfiles/filedetails/?id=582449626




Major Clifton: "Their sole purpose is to oppose Protectorate and the unification of stations, calling it oppression and other ridiculous terms, while in fact they themselves are nothing but a violent gang that supposedly fights for freedom, yet if all who disagree with their world view are dubbed as brainwashed and, if possible, are brutally killed."

This is a run-on sentence which is difficult to understand. Try this: "Their sole purpose is to oppose Protectorate and the unification of stations, calling it oppression and other ridiculous terms. [They supposedly] fight for freedom, [but] in fact [they are] nothing but a violent gang. All who disagree with their world view are dubbed as brainwashed and, if possible, are brutally killed."

http://steamcommunity.com/sharedfiles/filedetails/?id=582547236



Ambassador Athanas: "They cling on to us like we're the bad guys..."

"Cling on to" doesn't make sense here. Try "They pretend we're the bad guys..."

http://steamcommunity.com/sharedfiles/filedetails/?id=582547255



Halim: "...when my wife was ordering bracelet to be made." --> "was ordering [the] bracelet to be made."

http://steamcommunity.com/sharedfiles/filedetails/?id=582547263



Oskar: "I now about him." --> "know" not "now"

http://steamcommunity.com/sharedfiles/filedetails/?id=582547278



Derica: "The Praetorians keep us safe us." --> "The Praetorians keep us safe." Just one "us"

http://steamcommunity.com/sharedfiles/filedetails/?id=582547292



Tchortist Missionary by Hardcore Bar: There appear to be multiple spaces between "has the ability" and "to regenerate itself"

http://steamcommunity.com/sharedfiles/filedetails/?id=582547309



Harriete: "tell their wifes they love them" --> "tell their wives"

http://steamcommunity.com/sharedfiles/filedetails/?id=582547322



Jon the Beautiful: "'cause few sections of the tracks" --> 'cause [a] few sections"

"the left" --> "they left"

http://steamcommunity.com/sharedfiles/filedetails/?id=582547335



Sneaky: "they bore right out of the cliff" --> "they bored"

http://steamcommunity.com/sharedfiles/filedetails/?id=582547348

87
General / What counts as a "special attack"?
« on: December 23, 2015, 07:39:38 pm »
Certain crafting options increase "special attack" damage but I am not sure what counts. Presumably not criticals, since there are different items that explicitly say they increase critical damage. So is it attacks like Kneecap Shot and Snipe, or is it attacks that also cause a status effect like crossbow bolts/special ammo, or both, or something else?

88
It may be more realistic, but as a game mechanic, it is simply annoying to the player. If SGS insists on using Monopoly money they could at least have the courtesy to accept it as a priority.

89
Suggestions / Re: More verbal warnings
« on: December 23, 2015, 07:13:19 pm »
There is another room like this in the docks of Junkyard. The door is open and there is no indication it is off-limits. I just wandered in to take a look and everyone started shooting me. Why can't we all get along.  :(

90
General / Re: Curious about my builds viability
« on: December 23, 2015, 06:56:40 pm »
I'm pretty sure Thick Skull and Locus of Control are the only ways to avoid/remove Stun. It is a hell of a status effect, but fortunately only a few enemy types use it regularly.

As far as I know there are no secrets in the game that require more than 10 Perception, and many require 8 or less. You can temporarily buff Per +1 with goggles and, if you don't mind reloading a bit, +1/2 with Junkyard Surprise--and many detectable secrets don't lead to loot, but rather reveal alternate paths/doors often suited to those sneaking around. Just some info to help you decide about Snooping. I do know what you mean about not wanting to miss anything.

As food for thought here's an example of how I would build an AR user/crafter:

Str 7 --enough for ARs, a nice feat, and riot armor, should be higher if you want to wear metal armor
Dex 4 --enough not to harm your lockpicking/throwing/traps skill (4 is the "average, no benefit or loss to skills" number)
Agi 3 --not used
Con 5 --enough for Conditioning
Per 10 --helps greatly with Guns skill, no need for Snooping
Will 3 --not used
Int 7 --as much as any crafting perk needs

This leaves 1 point left to spend on Str or Con, depending on whether you see yourself in metal armor or not (needs 8-9 Str, best protection but quite slow and you look like a walking toaster :P ).

Your initiative sucks and you won't be sneaking or dodging, but you won't need to, because you're going to face enemies head-on and use armor and shields to soak damage. Pump guns skill every level without fail. You will make your own guns and armor with mostly Mechanics and some Tailoring and Electronics. High Electronics if you want to make your own energy shield. Biology to make yourself good drugs and health hypos. If you want crowd control you're going to need at least some throwing or traps for stun grenades, caltrops, bear traps, etc., and if you're playing on Hard I would really recommend at least one of them. Your level-up stat points will be spent mostly in Per to help your gun accuracy and damage.

Feats to consider: Expertise, Full Auto, Concentrated Fire, Commando. That gives you a really solid damage base with your weapon bursts. Crafting/utility feats at your own discretion.

That's just one possible example.

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