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Messages - zsewqthewolf

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16
Bugs / Re: battle arena bug
« on: October 22, 2014, 07:40:37 am »
When i fight the guys and i wish an auto weapons full auto mind you, when i leve the area and go back into the gym area everyone attack me

Do you have suppressive fire feat?

No not yet.

Everytime i use brust fire it just keep on making everyone want to kill me idk what the hack is going on really.

becasue i really need that to kill the carzy doc that want to cut me up to win that battle

17
Bugs / battle arena bug
« on: October 21, 2014, 10:56:14 pm »
When i fight the guys and i wish an auto weapons full auto mind you, when i leve the area and go back into the gym area everyone attack me

18
Bugs / Re: Junktown bout man gone?
« on: October 17, 2014, 03:43:10 am »
Did you do the gang war quest?

If so, any collateral damage during that fight (like civilians taking sharpnel from nearby grenades or getting caught in burst fire) might cause unexpected changes in faction allegiances, causing the armed black eel guards in the docks actually kill the boat captain and workers. :P

If it's that, it should be fixed in the upcoming version.

no but i think its a bug i try coming into that part about around 4 to 6 times than the NPC finlly come back

19
Suggestions / Box cover sells when full game is made?
« on: October 16, 2014, 02:22:59 am »
I would love to buy a box art of this game something like this?



If you can't i undersand

20
Bugs / Junktown bout man gone?
« on: October 16, 2014, 02:19:39 am »
When i was out trading my loot i save up i was going around junk town and wanted to go to core city.

But when i got to the docks the boot man and the works was gone and was there the last time i use them.

I think theres a loading NPC bug in the system that need fixing

21
Suggestions / Re: Fishing
« on: October 15, 2014, 06:30:49 pm »
Quote
(including sewers)

Ooh that's nasty.

And you find an ammo box

22
Suggestions / Re: Weapons DLC? AK type wepaon?
« on: October 15, 2014, 05:05:38 pm »
Well the Dragunov already makes an appearance at the Underrail.
http://www.underrail.com/wiki/index.php?title=Dragunov

It is not the only real life based unique weapon in the game since the H&K MP5 is also present.
I guess an AK wouldn't look too much out of place but.

I would prefer if we have just a couple of real life based weapons, too many might ruin the setting.
Underrail feels so far into the future and too many remainders from the past might ruin that feeling.

But if Styg decides to introduce an AK and if it is the AK 47 i hope it has a lousy precision. :P

An AK well not be out of pleach in this world way because duo to the fact only that it is the most easyly made weapon in the world that only cost like what 100$ to make by hand tools i've seen it and they work heres a link to that ak made by a sovel

http://www.northeastshooters.com/vbulletin/threads/179192-DIY-Shovel-AK-photo-tsunami-warning!

An ak would not go away its like a couch they will not die, hell i have no dount in my mind that the ak would be around for many yrs any after 1ks of yrs gone by the ak would still be around and kicking

23
Suggestions / Weapons DLC? AK type wepaon?
« on: October 14, 2014, 03:41:23 am »
In any post apocalyptic there should be an AK where is it?

24
Suggestions / creating your own character
« on: October 11, 2014, 06:05:43 pm »
I was wondering if we can do more to make the character we are playing as is that we do little more with it like say hair stayl or skin color is all

25
Bugs / Re: Video setting need help
« on: October 11, 2014, 06:01:48 pm »
If nothing else helps, delete this file:
Documents\My Games\Underrail\config.dat

That will reset all configuration properties to default.

TY very mach it was very helpful of you.

26
Bugs / Video setting need help
« on: October 11, 2014, 05:51:37 pm »
My frds got on my steam and mash around the setting on the video and now i can't get it back to it was becasue the mouse if out of reach

can anyone help me?

27
Suggestions / Re: Shotguns and Two weapons
« on: October 10, 2014, 04:26:17 pm »
Adding new weapon types that require new graphics to the game at this point is extremely costly, so that won't be happening I'm afraid.

That said, I too would like to see shotguns and I'm sorry now that I haven't included them from the start. So if I ever decide to add another weapon type, like through an expansion, DLC or some such, it will almost certainly be shotguns.

Dual wielding would entail even more cost in graphics and a bunch of coding in many aspects of the game, so that won't be happening.

I would love to see a DLC where you can craft shotguns like one from metro 2033 and last light. Shotguns or the most sample ballistic weapon you can ever make in life.

Also i would like to see you adding in pipe bombs too. If you do make this DLC i would buy it in a heart beat.

Also i would like to ask you what you base this game off. Because it feel like a fallout game but done way better in the name of controls and the trading system is a lot better too in how you make people what they want.

Also i would like a carfting system where you do traler and earro.

Btw i got your game on steam

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