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Messages - reinhark

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166
Suggestions / Re: Model Customization
« on: March 08, 2016, 12:13:33 am »
Well, as others have put it already, every combination of weapons and equipment needs to be rendered, with a few possible exceptions.
So it's really hard to add things at this point.
I'm not sure how much work it'd be to make a pass over all existing images with a program to replace a skincolour, but I err on the side of "too much right now".
Maybe for the next game.  ;)

I would be fine with just switching to different 2d sprites...

167
Other Games / Re: Pillars of Eternity!
« on: March 08, 2016, 12:11:37 am »
I bought it but I didn't enjoy as with the olde Baldur's Gate (Infinity Engine) games era. Maybe it's I am getting old. Maybe it's I don't like Real-time-with-pause combat. Not sure. It's not a bad game at all (by all means). But I didn't bought any of the expansions and I think I don't intend to.

Funny story, I played Baldur's Gate(remake, 1 and 2) after playing PoE. Still liked Baldur's gate series better.

I find the story of PoE pretty terrible... Maybe that it doesn't feel like my adventure, but spectating someone else's story. Maybe I find following Gods' orders distasteful. I can't quiet put my finger on it.

168
General / Re: tanner - endgame (spoliers)
« on: March 08, 2016, 12:06:43 am »
Oh damn... Thanks for replies.
My first thought is, if i kill him before going after tchort??? :P
PS: wtf he's invulnerable! Just like Six !!!  LOL
Not completely. Burning damages him just fine. At least from pyro pistol.

What?! Finally, I can eradicate those pesky alien meddlers from fiddling with humanity!

169
General / Re: Psi Reinvigorator?
« on: February 21, 2016, 01:13:06 am »
Psionic inhibition disables your psionic ability - I think for few turns. This can be either inflicted through blacksomething poison or psionic ability which you will learn soon.

One example of this inhibition is Evelyn who uses poison, like Shadowrun mentioned above.
Poison lasts INDEFINITELY, but it can be cured through antivenom.
psionically inflicted inhibition is turn limited, I think.

P.S: you are unlikely to see psionically inflicted inhibition unless you hate faceless a lot.

170
General / Re: Junkyard Fishing tour quest
« on: December 27, 2015, 01:10:36 am »
Ok, finally got ghostfish... in the pool at the very southeastern part of Deep cavern.


171
General / Re: is Roman has to die in the gang showdown mission?
« on: December 27, 2015, 12:02:38 am »
He always dies upon entry, tripping on the rock I presume.

172
General / Re: Junkyard Fishing tour quest
« on: December 26, 2015, 04:41:30 am »
Phantom Jelly can be caught in the area near the Rails crossings in general - some areas near river on east of hanging rat bar and even small pond in the "passage" to the buzzer's shop.

Ghostface however, is nowhere to be seen. At least they are not in the following areas:

Silent isle
Core city+sewers
Northern end of lower underrail caves - like lost vault.
SGS ponds
Camp heather
Junkyard ponds


I heard the rumor that Ghostface is located deep within the earth.... I will follow up on that rumor soon.

173
Bugs / [1.0.0.1] Signal necklace quest oddity exp missing
« on: December 20, 2015, 07:13:46 am »
The said quest, when done via asking Ezra causes you to not get oddity exp(1) compared to vanilla path. Unsure if it is intended.

That is all.

174
General / Re: Inventory consistency
« on: July 13, 2015, 01:02:02 pm »
As a pickpocket, YES they will have consistent inventory.

P.S: there is better card somewhere.

175
Suggestions / Re: Some thoughts after finishing Early Access content
« on: July 08, 2015, 09:56:57 pm »
Oh right. Forgot to comment on the quest thing. I do absolutely agree.

The places further than 2 screens away from any populated areas are only filled with rathounds and warhogs. But most of all ZERO content to explore.

I would like to see more quests, or any kind of content.(that is... for the lack of better example, like Evelyn's personal laptop. Notes, diaries, strange sights, etc.)

176
Suggestions / Re: Some thoughts after finishing Early Access content
« on: July 06, 2015, 08:17:20 pm »
I am against grenade launchers.

First of all, low tier grenades should be in where they belong: That is, garbage can after first few hours.
Some things are just worthless to pick up - like low grade armor parts. You can't expect every grade of grenade to have same amount of effectiveness.

AND most of all, it will make throwing useless. Actually scratch that. It will make Gun the best skill over any other ranged combat skills.

Throwing has always been the AoE with utility like flashbang and molotov, and sometimes flat damage with HE, etc. Gun just provides viable high mechanical damage in the early game, and utility later with red/green bullets and custom bullets, as well as damage variation using chemical pistols.

If grenade launcher is to be implemented, why even bother with crossbow or throwing when Gun can singlehandedly cover AoE accuracy and AoE damage, utility with special bullets/chemical pistols and highest ranged damage?


Edit: Whoops, forgot that gun also provides utility with chemical pistols.

177
Discussions / Re: How did you find out about this game?
« on: July 03, 2015, 06:21:59 am »
I bought wasteland 2, after being kind of being disappointed used suggested game list to Underrail.

178
Suggestions / Sorted crafting UI?
« on: July 01, 2015, 01:16:18 pm »
At the moment, there are approximately about 50ish possible craftable options, but it is all inside a small window only sorted by alphabetic order.

I would like to see them somehow sorted by category. Much like how it is sorted in wiki:




179
Bugs / [0.1.14.2] Quest/Dialogue related
« on: July 01, 2015, 05:08:30 am »
(All quest names are from Wiki.)

1. In the quest "Meet Lenox Pierce", Spectral insignia does not get taken by Lenox. It stays in your inventory, you can present it to him infinite times.

2. In the quest "Find missing combat unit in west wing", Mediant Samuel does not take your Mateo's head.(like any sensible person. then again, one of the Oligarchy did.)

3. In the quest "Meet Ohad Xander", Hercules Test Results stays in your inventory in the optimal solution.

Dialogues:

1. One of the dialogue path of "Saban"(Foundary guard, sole survivor from the Beast assault) has shadowy face with name "Unknown" instead of correct name and face.

2. If you finish the one of the "Free drones" quest(the unnamed), the dialogue after "SRO assault" will also feature dialogue with "Unknown".

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