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Messages - reinhark

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46
General / Re: Strength to Intelligence Stat
« on: May 09, 2017, 01:43:00 am »
it has been modified. See how this one works.

47
General / Re: Strength to Intelligence Stat
« on: May 08, 2017, 11:04:10 pm »
hm, just upload global.dat then. Most of the size seem to be coming from the map data, chunk.dat.

48
General / Re: Strength to Intelligence Stat
« on: May 08, 2017, 02:42:01 am »
Hi Reinhark,

As always thank you for replying to my message and your patience. I must be messing something up. Everytime I try to load the game it "fails to load" after I have made (and saved) the changes in the global file (renamed/repacked and replaced it). I have attached a word document to this post showing two pictures. One before I edit the global file and one after the edit.

I also make sure to save the changes I've made before repacking/renaming and replacing the file. I will be honest, I can't see where I'm going wrong and feel like bit of a dunce. As always your guiding had would be greatly appreciated.

Thanks you, Reinhark.

Kind regards,
Kilgore Trout

hmm, could you upload the save file(entire save file so I could test it myself) in the zip format?

Let's see if I can work with it.

Also, please post: Unwanted feat, and wanted feat name.

Thank you.

49
General / Re: Strength to Intelligence Stat
« on: May 07, 2017, 04:28:29 pm »
Hi Reinhark,

Thank you once again for the help.

As you said: "Unfortunately you probably do not have the full name(for example, paranoia feat's full name is [BS]paranoia. See the picture above. ). Please tell me the feat you desire. I should be able to find out the true name for the feat.

You are right, I do not know the proper name. As such the feat's name I desire to know is "critical power".

Thanks once again.

Kind regards,
Kilgore Trout

Critical power's feat name is, "[Enter/Newline]criticalpower"
I have the name in the file in the text attached below. Please replace it in the save file location.
[Enter], or [Newline] is treated as a character in this case. Even if it looks disjointed, please copy and paste EXACTLY what is in the quotation.


Remember. Structure of the feat is:
[a character]Featname
Always remember to delete that extra [single character] in front of feat name replacing the feat.



50
General / Re: Strength to Intelligence Stat
« on: May 06, 2017, 07:55:25 pm »
Oi, you really shouldn't recommend a text editor for editing binary files. Use a hex editor instead, it will make working with those special characters easier and less likely that you break the file by accident.

(its name is probably like "global_unpacked_packed.dat")
lol, that's silly. :D Yeah, it just appends _unpacked or _packed to the suggested filename you get the save as dialog, so you get monstrosities like that if you dont rename them. I should probably change that to make it slightly less stupid and confusing.

edit: k, now it removes any previous filename additions so you can't get insanity like originalFilename_unpacked_packed_unpacked_packed_unpacked_packed_unpacked_packed_unpacked_packed.dat

My other recommended editing file, "HxD.exe" is indeed Hex editing file. However I find it to be overwhelming for those who are not used to the whole file editing. Notepad++ may be inept for the task of fine editing, but it shows only necessary information without being a giant block of hex text.

51
General / Re: Strength to Intelligence Stat
« on: May 06, 2017, 06:43:21 pm »
If you are so determined... let's begin. I recommend you to use Notepad++ for its bare minimum ability to see the values and search function.(also useful for professional things if you are into that)
It can be downloaded from below:
https://notepad-plus-plus.org/download/v7.3.3.html

First, you must have a save file. Your save file can be located at: "C:\Users\[username]\Documents\My Games\Underrail\Saves" if you are running the windows.
Always make at least one more save file in case you screw up this process.

What you want to find here in those individual save is file named "global.dat". It is encoded in some way and must be processed in some way. Luckly we do have a way.


Go to this forum page where epeli put together some tools. What we are looking for is 'unpacker".
http://underrail.com/forums/index.php?topic=2753.msg14299#msg14299 -> unpacker.

Select your save file's "global.dat" using this unpacker. it will download the unpacked version -probably named as "global_unpacked.dat" or something.

If you have installed Notepad++, you will be able to right click this file to see the option "Edit with Notepad++". Please edit this unpacked file with Notepad++.

Now, use search function(Control + f key) to look for the feat section. the file is long as we don't have all the time to look through all of them.
Search for your character's existing feat names. it is the easiest way.

It should look like this:


As you can see, your character's list of feats should be in this section of the text file.
What you need to do is find the undesired feat, and replace it with feat you want.

Unfortunately you probably do not have the full name(for example, paranoia feat's full name is [BS]paranoia. See the picture above. ). Please tell me the feat you desire. I should be able to find out the true name for the feat.

But even after replacing the feat, it isn't over! You must re-package the unpacked file.
Go back to the unpacker and select the "global_unpacked.dat" that you just edited. It will repack the file and download it again. (its name is probably like "global_unpacked_packed.dat")

Change the name "global_unpacked_packed.dat" back to "global.dat". Replace the original "global.dat" in the save file.(it has to be the same save file from few steps above.)

And voila! your feat is replaced.

52
General / Re: Strength to Intelligence Stat
« on: May 06, 2017, 04:56:43 am »
Thank you, Reinhark

Those instructions were clear cut and dry and worked perfectly. However, I have one more question for you:

1) Is it possible to change feats (remove one and add a different one) through your table? I ask because due to the change from STR to INT, there is one possible feat I am not suppose to have anymore.

Long story short, I would like to take that feat out and replace it with something else. Thus retaining the fairness of the character.

Once again thank you very much for all your assistance and guidance.

Kind regards,
Kilgore Trout
Feat replacement... That is much more difficult than replacing a single number.
Can I replace a feat through the CE table? No.

Is it absolutely impossible with any means? Also no. There is always a way.
This requires you to edit your save file and will require you to install some text editing software like Notepad++ or HxD.exe.

Please reply back if you want to continue instead of taking an easier way like, giving 1 extra feat.

53
General / Re: Strength to Intelligence Stat
« on: May 05, 2017, 04:53:51 pm »
RIGHT. I didn't expect to get to use them well for the first time.
This table automatically tracks the stat values for you. You don't need to actually scan for anything.


Here is the step by step process on how to use it:


1. Open UR, load your game. open your character screen where you can see your steos like str and dex.

2. Open the script I have uploaded above, and open UR in the process list.

3. Click checkmark on the left of "Ability score editor". the values of all the stats should display "??".

4. Alt tab back to UR, don't click anything. Hover your mouse through strength, Dex, and Agi in that order. Alt tab back to CE again.

5. CE's "Ability score editor" should display all the correct stats of your character abilities.
You can left click individual values -> Change record -> Value to edit your stats.

For this process you must edit the table values. NOT the "real" ones.


For example: If I want to increase my strength by one, I must go through step from 1 to 4. Let's assume my strength is 5.

After confirming that all the stats being displayed correctly, I left click the "Strength Table" value  -> Change record -> Value.
This will open small window where you are able to enter a number.(current strength value should be inside there, which is 5 for this example)

I change the number from 5 to 6.

This change should be instant. Go back to UR and check if the strength is really changed.

Hopefully this tutorial may help.



54
General / Re: Strength to Intelligence Stat
« on: May 05, 2017, 03:57:12 am »
Greetings. I am Reinhark, the great cheater.

Since it is real pain in the butt to actually edit the save file, I will just give you the cheat engine table.

Check your PM. Thank you.

Edit: Can't put attachments with PM. I will just post the CE table here, because cheat engine forum is mostly gone now. It is a VERY powerful table tool thingy, and you may ask me for instructions if you do not know how to use it.

55
General / Re: Can burst crit?
« on: April 01, 2017, 08:32:38 am »
The short answer is Yes.

Individual shots each have chance to crit.

56
General / Re: Dialogue file reader
« on: March 27, 2017, 05:20:18 pm »
I tested it on cc_barkeep (Gene) and it could read 115 strings out of 191 (I think). Here's an example of a missing line: "He brings in a lot of girls to the bar. Very *attractive* girls."

Fixed the issue of reader ignoring NPC with lots of things to say.
Also, added the save feature so you can save everything just into text file.

57
General / Re: Dialogue file reader
« on: March 23, 2017, 11:10:02 pm »
I'd say about 60%  :D
Add a way to quickly reach the beginning and the end of file.

damn. Could you tell me which file you were opening, so appropriate fix can be applied?
I will also add new buttons in the future, as requested.(something like "skip 10 dialogue" or something)

Thank you.

Edit: mm. dialogue box doesn't have damn bars so dialogue gets cut. I will increase the box size as well.

58
General / Re: Dialogue file reader
« on: March 23, 2017, 06:26:30 pm »
Updated, now it may read intractable object files.

59
General / Re: Dialogue file reader
« on: March 20, 2017, 08:34:27 am »
It also works for other .udlg files such as computer consoles though many lines are missing.

Reading of the "Intractable" ones like computer consoles are something I want to add in the future. But for now, ineradicable display itself is quiet different from the dialogue files.
I do have solution in mind, but this will require me to rewrite majority of the file. This will take some time.

I will update thread when it becomes available.

60
General / Re: Help with raising carry weight?
« on: March 18, 2017, 05:55:33 pm »
Follow the instruction from
The Guide to playing Underrail optimally!, 4. I want to loot everything. and I mean EVERYTHING
. However, the included cheat engine table link is down. I uploaded the cheat engine table to MEGA and you can download it here.

I have a very small section on cheat engine in my In-depth FAQ as well.

Will update. sorry.

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