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Messages - reinhark

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91
Bugs / Re: Electrokinesis hits friendly targets
« on: May 15, 2016, 05:45:19 pm »
it always jumps to any neutral, allied or enemy target.

92
General / Re: I hate you all [major spoilers]
« on: May 07, 2016, 04:40:42 pm »
Jokes aside, isn't Crucible just the site where Tchort was? Nothing to do with high temperature, just a metaphorical crucible for mutagens. The console explaining Exitus reagents makes this pretty clear.

Makes sense to me. Faceless mentioned that their "birthplace became grave" of the biocorp scientists - or something like that.
And since Six mentioned that Tchort was immobile...(and therefore needed Eldein and etc)

Of course, this is assuming that Faceless were born within the crucible.

93
General / Re: I hate you all [major spoilers]
« on: May 06, 2016, 08:18:19 pm »
I totally agree the location of the elevator right next to Oculus is a bit much to be a mere coincidence. It might even be the most plausible theory that Biocorp found Oculus centuries ago and the elevator was constructed afterwards. It's just that we don't have much concrete information on it, only guesswork. But maybe we can cobble something together.

If the Oculus existed centuries years ago and Biocorp knew about it, they kept its existence a very well guarded secret. (Well, that wouldn't be too surprising considering its role.) Even IRIS doesn't know about it and just says the elevator goes to Lower Underrail.

edit: just a small thing, but there are a couple of isolated Biocorp facilities near the elevator. Hephaestus research and that bunker with D5 mutagen and mutants in cryo-storage.

For all we know it could be Six's idea, to learn more about what process was used to create Tchort.

IIRC Six said some useful things in the elevator epilogue.
The reason he ended up in Oculus was searching for the cube while tracking down Tanner. In any case, he's there only for a short time - while the cube is in Core City. You can actually get into Oculus before Six.

On the topic of Azif, Six also said he knows even less than he think he knows. (When asked about the Godmen/visions)

hmm, good point. Although size of nearby facilities itself isn't enough for me to be convince me that they built elevator for just to access those two.

If Six was Oculus just for those moments... then logically Six's request for Oculus was to look for the cube.

94
General / Re: I hate you all [major spoilers]
« on: May 06, 2016, 07:14:32 pm »
I don't agree that Azif's motivation for finding Wit Nosek points towards him being biocorp. There is way too many reasons for a man working at an intelligence gathering organization, in the current climate, assisting Six, to want information about biocorp projects.

For all we know it could be Six's idea, to learn more about what process was used to create Tchort.

Six should already know, or Six should already know who to ask: Faceless. Afterall, he even told us for being an ally.
Furthermore Six wouldn't even know how Wit Nosek and Tchort are related. If Six would've contacted Faceless (which should've been a first people to ask, if you ask me) it becomes obvious that Tchort is product of "Project Dynamics" - AKA mutagen research.

Wit Nosek's research only involved "Project Ark"  - immortality research. Something Six definitely already have and don't need another one for.
Alright, so we scrap the Six part. I still don't see how this points towards Azif being biocorp.

I am only talking about Azif's origins. Biocorp has fallen and it is possible that Azif have betrayed Biocorp during the whole hollowed earth incident.
I am implying that Azif may be ex-apex technocrat and immortal based on:
1. Somehow owning Oculus, assuming that Biocorp found it first.
2. Strange interest towards Biocorp projects, as indicated from the Database collection of Oculus.

95
General / Re: I hate you all [major spoilers]
« on: May 06, 2016, 06:39:51 pm »
I don't agree that Azif's motivation for finding Wit Nosek points towards him being biocorp. There is way too many reasons for a man working at an intelligence gathering organization, in the current climate, assisting Six, to want information about biocorp projects.

For all we know it could be Six's idea, to learn more about what process was used to create Tchort.

Six should already know, or Six should already know who to ask: Faceless. Afterall, he even told us for being an ally.
Furthermore Six wouldn't even know how Wit Nosek and Tchort are related. If Six would've contacted Faceless (which should've been a first people to ask, if you ask me) it becomes obvious that Tchort is product of "Project Dynamics" - AKA mutagen research.

Wit Nosek's research only involved "Project Ark"  - immortality research. Something Six definitely already have and don't need another one for.

96
General / Re: I hate you all [major spoilers]
« on: May 06, 2016, 06:00:40 pm »
Interesting, though, isn't it? They had three elevators leading to Hollow Earth. One in their primary research and education center, one in the largest military base of the south... and one in the middle of bumfuck nowhere. Unless they knew about Oculus.

...hey, maybe SAI was Oculus. Vasilica did imply that even before Hollow Earth SAI was already in the process of going rogue ("You think SAI reports to anyone anymore?"). And it would explain why Dude knows about the "all-seeing eye". Or maybe I'm just reaching.

It's a possibility. But it could also be nothing more than an access point for the lower metro network. The south elevator is also few steps away from the station proper. Whatever the case, Oculus wasn't *built* by Biocorp, since the psionic monoliths are not their doing and its physical structure is decidedly alien compared to all known Biocorp facilities.

Still, you must have reason suspect that *something* is strange about oculus itself.(I mean the structure)
First, why isn't it under the possession of the Godman in the first place?
They probably wouldn't want their technology to fall to the wrong hands.

Second, The elevator.
Location of the elevator, to be exact. Supply line? Maybe. Except there is shorter supply line route directly in the university, near the core city - which was suppose to be center of the biocorp.
It is as if Oculus was suppose to be only accessible from Hollowed Earth...

Lastly, I did talk about Biocorp finding alien relics and possibly alien corpse - which was probably product of crash or progression of ongoing of supposed *disease*. It is more likely that Biocorp have stumbled into Oculus down while they were searching for the alien artifacts, rather than random scavengers found it.

Which brings up the Azif's origin... Biocorp is most likely. It also explains why he wants that project result from Wit Nosek.

Edit: It should also be noted that oculus is the only elevator spot where obvious Biocorp structure isn't nearby.

97
General / Re: I hate you all [major spoilers]
« on: May 06, 2016, 05:40:13 am »
"Biocorp... ::wheeze:: happened to me. ::He coughs.:: Surely you've seen this before. Probably shot... ::wheeze:: a couple of other poor bastards... ::wheeze:: during your little excursion into Old... ::He coughs.:: ...Old Junkyard. Do no fret. ::He wheezes.:: They were no friends of mine... ::wheeze:: not since they were no longer... ::wheeze:: themselves."
If he knew those people then it can't have happened recently. He was probably just a poor sod living in Depot A at the time, completely unrelated to Biocorp or Oculus.

Interesting. I stand corrected.

Then let me expand suspects little further...

98
General / Re: I hate you all [major spoilers]
« on: May 05, 2016, 07:31:40 pm »
Who? Abram? I don't believe so. At the first glance Wyatt's description on one of two the strange men seems to match Abram (skinny, probably burnt face) but how could Abram be Kirill? He's not even a psionic.

Also, is there any evidence suggesting he's older than average human or directly involved with any of the Biocorps? I always assumed he came into contact with old and diluted form of the Depot A mutagen recently (which could explain why he wasn't completely mutated) when working on his assignment to free Maura.

Certain named psionics do not feature psi bars - such as Six and Dude.
It should also be noted that possible side effect of mutation could involve loss of psi ability... since there are no mutant/mutie psionics.(which I always found strange)

There is no evidence between age of mutagen and intact mind after mutation. It is more likely that mutation effects everyone differently, as Depot still has full fledged mutants even after hundreds of years.... as well as Wyatt.

As he is member of Oculus he is very informed, therefore diverging information he could ONLY know is... impossible, after checking all possible dialogues.(like we did with psimorph)
Except this one line.
Quote
Biocorp... ::wheeze:: happened to me. ::He coughs.:: Surely you've seen this before.

99
General / Re: I hate you all [major spoilers]
« on: May 05, 2016, 03:56:42 am »
From Oculus you learn that Anton Matveev was an apex, infamous for unconsented human experiments (Depot A), hideous self-experimentation (mechanical eye, signs of previously undergoing mutation - the pupil of his real eye being dilated, a trademark mutie/mutant trait), worked on Phenotype Dynamics (mutagen research) and also on psimorphs, and of course was a thought controller.
And you also learn that there was this other guy, Kirill Gavrilyuk, who was also an apex, and probably a metathermics user (burnt face), but no mention of a direct link to Anton aside from some joint projects.

Wait, burnt face?

There is only one more immortal, ex-biocorp scientist with burn scar on his face.
Think of junkyard... Come to think of it, this could be considered as a "joint project"

Hmm... I wonder, is Archibald Knight also one of the old biocorp-era weirdos?

He says he used to work for Biocorp Armed Forces. BCAF should have ceased to exist following the Hollow Earth incident almost 200 years ago, right? And everything else seems to point to Praetorian Security being formed from Biocorp Security (reformed Biocorp-era security forces, separate entity from BCAF) after Core City riots just 15 years ago.

Wasn't Archbald Knight chief of security in the core city when Biocorp controlled them? I think I read it upon the history of core city...
If my memory serves me right, he lead the revolt against Biocorp back in the day, just as protectorate made their move on the north.

100
General / Re: GoG Patch version not updated?
« on: May 04, 2016, 09:27:50 pm »
Where can I see this on steam? The last update Steam wants to tell me about occured 18.02.2016 as far as I can tell. Are hotfixes not shown or something?
Just curious about this. The game is working just fine, so no worries either way.

Those "update" posts are only forum posts. It has nothing to do with hotfixes or game itself.
It just means dev logs on steam isn't getting updated on every hotfix.

101
General / Re: I hate you all [major spoilers]
« on: May 04, 2016, 03:41:39 am »
And last, what is the symbiont?
"symbiont" - biological term -  'two organisms that live in symbiosis with one another.'

Even we have one in each of us, so this is good example.
Our cells all contain mitochondria - presumably descent of ancient bacteria that is absolutely vital for us to live.
Its function is to convert suger product into energy we can use, and has to rely on us for food it receives.
It still has its own DNA and all, so it can be considered as "symbiont".

This is just an example, and there can be another in the world of Underrail.

102
General / Re: I hate you all [major spoilers]
« on: May 03, 2016, 07:48:22 pm »
Now that I have my answer, I will talk about everything I know.
Each segment will be laid down chronologically, and will accompany evidences first followed by my opinion.
Let's begin.
Obviously everything below will be HUGE spoiler for the story, if not ALL of the spoilers.

Story of the alien race - to be more specific, Godmen.
(this is not that important, but oh well)

Evidences:
Refer to all three crystal pillars, monolith, secret society mainframe, secret society leader, Dude.

Interpretation:
So they are psionic, powerful and shut-in aliens who wields otherworldly technology like teleport or interplanetary weapon of mass destruction. They have track record of annihilating another alien race known as Behemoths, who were also space faring.
They are also known to hate space, for some reason. Therefore - shut-in within their own planet.

Unfortunately they had some... chronic disease or something shared by their entire race/infected their entire race. When this desease struck, they probably went into hibernation using their stasis technology to delay their demise/sleep until disease is somehow cured.

In this last moment, some of those Godmen were chosen to travel to space for unknown mission. They were fitted with new mechanical body and sent off.
So far all this isn't important. Nothing that has to do with human race nor development of Underrail so far. As far as we know they could've sent outer space to buy supplies for recovery-celebration party that takes in the future.

Let's get to fun parts... They saw something interesting on(or more likely, under) Earth, came down, and somehow wracked the ship. There are only 3 survivors.
This ship, or possibly a part of the ship has been salvaged by certain organization, and it is likely that more alien items were scattered across larger area.


History of the Underrail(Or rather, Biocorp, since they controlled everything back few hundred years back then)

Evidences:
Apartment complexes mails, Actions of some ex-biocorp scientists, ex-biocorp Apex technocrat and ex-biocorp lackey of unknown rank, faceless dialogue, Six's dialogue.

Interpretation:
What happened prior to Biocorp doesn't concern me personally. All known recorded history begins when Biocorp controlled everything and the surface abandoned. Anyone or anything could've caused "uninhabitable surface problem" but it really doesn't matter to the story. So let's start with the part it does matter. Hollowed Earth Research Complex - also known as Deep Caverns.

Hollowed Earth Research Complex was built for research of top secret technologies of Biocorps... or so it says.
I personally think that it isn't true at all. How about this: Hollowed Earth Research Complex's purpose was to research alien technologies and alien genetics.
example:
Some mails from the apartment mentions gathering of xeno-artifact - like those mysterious pillar.
Unexplained presence of alien monolith within the ex-biocorp university. Note that Tchortist didn't know about its existence.
Stasis tanks.
Lastly, incredibly large amount of Mutagens.

Strange, isn't it? Faceless says that they were born within mutagen tanks.
And yet Dude refer to Faceless as "Half god, Half man, Half rock", and Rahm-Umbra says that Faceless is related to himself as well.
Only logical conclusion is that Biocorp somehow obtained Godmen's genetics(probably from ship wreckage mentioned above) and designed mutagens based on it to elevate humanity to new height.
It is unsure if they have used Mutagen, but biocorp scientists' work bore fruit and some of them obtained immortality + psionic abilities.

Biocorp was successful in creating in prototype of new human - the faceless. But then they revolted and Hollowed earth fell. It is not known if it was plotted by remaining Godmen or accident, but it is done. Most of the research - if not all - stored in there were lost. It is possible that some trace of it remains in the northern underrail.
Of course, there is an exception. There was a group of people who had access to all those wondrous, top tier Biocorp technology - Faceless. They probably had access to them after the revolt... and it brought them success in southern underrail.

And stuff happens - Tchort who was born during this revolt. Deep caverns fell to ruin.

Certain Biocorp employee continues to experiment... and Junkyard happens.
Then Biocorp fells.
Then cube gets stolen somehow.

Biocorp employees gets scattered across Underrail - some easily over hundreds of years old - and Godmen survivors still scheme for their mission even to this day.

Note that Godmen all seem to attract large human followers for their greater schemes and prefer to use minions over direct action. Bearing that in mind, it is easier to see where the last one may have went...

103
General / Re: I hate you all [major spoilers]
« on: May 03, 2016, 12:31:52 pm »
before I discuss the entire understanding of my lore, can you tell me what you mean by "shadow people"?

104
General / Re: Beating Underrail without killing anybody?
« on: May 02, 2016, 03:28:06 am »
... It is impossible. However I will still lay out steps.

I will assume I have perfect condition, best items in the game, with all the skills required.
I will also assume that *Perfect no kill playthrough, other than final boss himself*.

SPOILERS ARE BELOW. READ AT YOUR OWN DISCRETION.
If you want to read it, they are colored black.
First, we must ditch all side quests, as many of them require you to... kill things.
1. SGS quests.
1.a: Retake outposts. Easy with stealth, hacking, lockpicking, Persuasion.
1.b: Wrench thrown here. Hopper round up, don't need much. Find Newton... now here is problem. You must kill psi bugs Or newton will die.
From here on *Perfect no humanoid kill playthrough, other than final boss himself* will begin
1.c: GMS expedition. You can use social skills to not kill.

2. Junkyard quests
2.a: Find the drill parts. You need high lockpick skill to lockpick wormhole passage, bypass the black eels guards stationed(stealth) there and go in to the junkyard unnoticed in and out... needless to say this is pretty hard.

3. Rails Crossing quests
3.a: Assist Rail Crossing... stealth and social skills will grant you no kill.

4. Core city quests
4.a: Look for Cornell... here is where everything ends. To know where cornell is, you must gain trust of one of three oligarchs. To gain trust of oligarchs, you need to be an arena gladiator. According to ancient tradition of arena, you can only become one by kill the existing one. So this is the end.
Therefore it is impossible to play no kill playthrough. But for the sprit of the explanation... let's continue.

5. Upper underrail quests
5.a: First, getting the statue. It is possible, if you have incredibly high stealth skill, incredibly good tabi boots, sprint.... this is nigh impossible but maybe doable. Prepare to tank damage to the face.
Infiltrate Tchortist ranks - Preservation route requires you to kill, so this is no-no.
Investigation... let's see.
Find Rassophore Pavel - no kill possible.
T - emitters - no kill possible.
XAL test - with high mechanical skill you don't have to kill.
etc etc. all no kill possible.


6. And until the end!
Other than pulsiating something something...? No kill possible.

Note that when I say that this is possible, I mean it is nigh impossible because this would require you to either tank damage or have high stealth and speed - maybe you need all three of them.
You also need to master most of the social skills and certain skills to achieve it.

105
General / Re: Freeing the "rejects"
« on: April 30, 2016, 04:43:25 pm »
You shouldn't need to jump down. As you initially suspected, interacting with the hole is enough for your character to know about it. But just visiting the zone and seeing the hole isn't enough, you have to click it to examine it closer.

Something about this dialogue isn't working correctly. When I talk to rejects, they start dialogue from the very beginning each time I talk to them.
I was able to talk to them about escaping to the vent first time but since I did not interact with the hole, I was not able to make them escape the first time I talked to them.

Now I don't even have option to talk to them about the vent.

tl;dr:
you have to interact with both dialogue in hand:
1. Escape through vent.
2. Then use the hole in the ground to escape.

Otherwise it just breaks. No way to make them escape.

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