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Bugs / Re: Electrokinesis hits friendly targets
« on: May 15, 2016, 05:45:19 pm »
it always jumps to any neutral, allied or enemy target.
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Jokes aside, isn't Crucible just the site where Tchort was? Nothing to do with high temperature, just a metaphorical crucible for mutagens. The console explaining Exitus reagents makes this pretty clear.
I totally agree the location of the elevator right next to Oculus is a bit much to be a mere coincidence. It might even be the most plausible theory that Biocorp found Oculus centuries ago and the elevator was constructed afterwards. It's just that we don't have much concrete information on it, only guesswork. But maybe we can cobble something together.
If the Oculus existed centuries years ago and Biocorp knew about it, they kept its existence a very well guarded secret. (Well, that wouldn't be too surprising considering its role.) Even IRIS doesn't know about it and just says the elevator goes to Lower Underrail.
edit: just a small thing, but there are a couple of isolated Biocorp facilities near the elevator. Hephaestus research and that bunker with D5 mutagen and mutants in cryo-storage.For all we know it could be Six's idea, to learn more about what process was used to create Tchort.
IIRC Six said some useful things in the elevator epilogue.
The reason he ended up in Oculus was searching for the cube while tracking down Tanner. In any case, he's there only for a short time - while the cube is in Core City. You can actually get into Oculus before Six.
On the topic of Azif, Six also said he knows even less than he think he knows. (When asked about the Godmen/visions)
Alright, so we scrap the Six part. I still don't see how this points towards Azif being biocorp.I don't agree that Azif's motivation for finding Wit Nosek points towards him being biocorp. There is way too many reasons for a man working at an intelligence gathering organization, in the current climate, assisting Six, to want information about biocorp projects.
For all we know it could be Six's idea, to learn more about what process was used to create Tchort.
Six should already know, or Six should already know who to ask: Faceless. Afterall, he even told us for being an ally.
Furthermore Six wouldn't even know how Wit Nosek and Tchort are related. If Six would've contacted Faceless (which should've been a first people to ask, if you ask me) it becomes obvious that Tchort is product of "Project Dynamics" - AKA mutagen research.
Wit Nosek's research only involved "Project Ark" - immortality research. Something Six definitely already have and don't need another one for.
I don't agree that Azif's motivation for finding Wit Nosek points towards him being biocorp. There is way too many reasons for a man working at an intelligence gathering organization, in the current climate, assisting Six, to want information about biocorp projects.
For all we know it could be Six's idea, to learn more about what process was used to create Tchort.
Interesting, though, isn't it? They had three elevators leading to Hollow Earth. One in their primary research and education center, one in the largest military base of the south... and one in the middle of bumfuck nowhere. Unless they knew about Oculus.
...hey, maybe SAI was Oculus. Vasilica did imply that even before Hollow Earth SAI was already in the process of going rogue ("You think SAI reports to anyone anymore?"). And it would explain why Dude knows about the "all-seeing eye". Or maybe I'm just reaching.
It's a possibility. But it could also be nothing more than an access point for the lower metro network. The south elevator is also few steps away from the station proper. Whatever the case, Oculus wasn't *built* by Biocorp, since the psionic monoliths are not their doing and its physical structure is decidedly alien compared to all known Biocorp facilities.
"Biocorp... ::wheeze:: happened to me. ::He coughs.:: Surely you've seen this before. Probably shot... ::wheeze:: a couple of other poor bastards... ::wheeze:: during your little excursion into Old... ::He coughs.:: ...Old Junkyard. Do no fret. ::He wheezes.:: They were no friends of mine... ::wheeze:: not since they were no longer... ::wheeze:: themselves."
If he knew those people then it can't have happened recently. He was probably just a poor sod living in Depot A at the time, completely unrelated to Biocorp or Oculus.
Who? Abram? I don't believe so. At the first glance Wyatt's description on one of two the strange men seems to match Abram (skinny, probably burnt face) but how could Abram be Kirill? He's not even a psionic.
Also, is there any evidence suggesting he's older than average human or directly involved with any of the Biocorps? I always assumed he came into contact with old and diluted form of the Depot A mutagen recently (which could explain why he wasn't completely mutated) when working on his assignment to free Maura.
Biocorp... ::wheeze:: happened to me. ::He coughs.:: Surely you've seen this before.
From Oculus you learn that Anton Matveev was an apex, infamous for unconsented human experiments (Depot A), hideous self-experimentation (mechanical eye, signs of previously undergoing mutation - the pupil of his real eye being dilated, a trademark mutie/mutant trait), worked on Phenotype Dynamics (mutagen research) and also on psimorphs, and of course was a thought controller.
And you also learn that there was this other guy, Kirill Gavrilyuk, who was also an apex, and probably a metathermics user (burnt face), but no mention of a direct link to Anton aside from some joint projects.
Hmm... I wonder, is Archibald Knight also one of the old biocorp-era weirdos?
He says he used to work for Biocorp Armed Forces. BCAF should have ceased to exist following the Hollow Earth incident almost 200 years ago, right? And everything else seems to point to Praetorian Security being formed from Biocorp Security (reformed Biocorp-era security forces, separate entity from BCAF) after Core City riots just 15 years ago.
Where can I see this on steam? The last update Steam wants to tell me about occured 18.02.2016 as far as I can tell. Are hotfixes not shown or something?
Just curious about this. The game is working just fine, so no worries either way.
And last, what is the symbiont?"symbiont" - biological term - 'two organisms that live in symbiosis with one another.'
You shouldn't need to jump down. As you initially suspected, interacting with the hole is enough for your character to know about it. But just visiting the zone and seeing the hole isn't enough, you have to click it to examine it closer.