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General / Re: Why exactly 95% accuracy cap is a thing?
« on: March 05, 2019, 02:12:38 pm »
I always thought this was loosely based on statistics and confidence interval.
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So there is the answer I was looking for, I got the game but didn't want to start over if the expansion was going to be released in December. At least I can now play it over the holidays without worrying about starting over half way.
A level 4 with a energy shield?
Dayum, i bet it made GMS compound a walk into the park.
The hacking and lockpicking are obviously optional but I'd have a fit if I had to pass up all that potential loot.
Question for you bloodthirsty maniacs - do you try to finish all pieces of content on Dominating? Minus some extremes, like Oculites questline if you're playing a char with no stealth. Or do you strictly stick to the critical path?Always all content. Gotta get that exp
Also, what would be a good option for a brute force/ironman like approach? I'm thinking full PSI char with 10 con, but if there are other options hit me with them. Ideally as little reloading as possible.
Psi is a very good choice, *if* you'll pick up Locus of Control. Stealth AR is also not a bad choice because ARs are ridiculously powerful, but you'll want Thick Skull for the stun prevention, unless you're really quite sure that you'll be carrying around a ton of Bullhead and using it all the time. . But for minimum possible reloads, you're going to want to be in stealth all the time so you usually have the opportunity to set up positioning first. You won't need Grenadier or Quick Tinkering for success, but if you've got free feat slots in your build (edit:and, obviously, enough Dex) those are the first two you'd want to pick up, in whichever order suits you.
Basically, psi is possibly the single strongest thing in the game, but it's very close with stealth. Put 'em together and you're a wrecking ball. But if you don't want to be a cave wizard, an assault rifle will clear the way all the way to Tchort just fine, and when you pop adrenaline you can kill his eye in one turn of bursts.
Question for you bloodthirsty maniacs - do you try to finish all pieces of content on Dominating? Minus some extremes, like Oculites questline if you're playing a char with no stealth. Or do you strictly stick to the critical path?Always all content. Gotta get that exp
Also, what would be a good option for a brute force/ironman like approach? I'm thinking full PSI char with 10 con, but if there are other options hit me with them. Ideally as little reloading as possible.
Psi is a very good choice, *if* you'll pick up Locus of Control. Stealth AR is also not a bad choice because ARs are ridiculously powerful, but you'll want Thick Skull for the stun prevention, unless you're really quite sure that you'll be carrying around a ton of Bullhead and using it all the time. . But for minimum possible reloads, you're going to want to be in stealth all the time so you usually have the opportunity to set up positioning first. You won't need Grenadier or Quick Tinkering for success, but if you've got free feat slots in your build (edit:and, obviously, enough Dex) those are the first two you'd want to pick up, in whichever order suits you.
Basically, psi is possibly the single strongest thing in the game, but it's very close with stealth. Put 'em together and you're a wrecking ball. But if you don't want to be a cave wizard, an assault rifle will clear the way all the way to Tchort just fine, and when you pop adrenaline you can kill his eye in one turn of bursts.