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Development Log / Re: Dev Log #55: Global Map
« on: October 21, 2017, 06:10:03 pm »
That's a really neat addition, even though I think the lack of an in-game map had a certain weird charm to it.
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Heh, psi is only getting better with Temporal Manipulation. Besides, Styg already nerfed it to oblivion back in alpha!I do remember when the psi pill had no health cost (I think that was only added in closed beta/1.0 release), during the last months of alpha. You could plink away at doppelgangers with Neural Overload without any skill investment, and that helped a lot at making you feel like you weren't totally powerless against them... Even if the actual effectiveness of 0 skill Neural Overload in that role is pretty nonexistant.Yup, we're living in a post-psinerf era. If you can imagine playing psi without having to pay attention to psi costs or range, that's what it was like. Pure psi is still OP once you get the hang of it, but the current form with tiny psi pool and regen is more interesting to play. Now if only we could have Mind Darts put back into the game...
In that case, shouldn't you be screaming already? Or have you never stood next to a sentry bot?Uh, apparently I haven't, not on the enemy turn at least. I've only played with different ranged builds, though, and as far as I remember the bots always either shoot back or launch a flashbang, instead of trying to use the taser.
Honestly though, every time I encounter an enemy that uses one of the abilities that ignore all defenses, I die a little inside. It's aggravating.Turtle isn't bad if you're playing high CON, very heavy armor, and Conditioning. As with other aspects of the game, if you don't specialize for something, it might underwhelm you.IMHO, unless you want to live dangerously with a Survival Instincts build, even 7 CON is enough for a tin can gunner on Hard provided you can craft high quality armors and energy shields. Conditioning is also kinda meh, since it doesn't stack with armor resistances.
Bear traps are hugely useful and can be used with 0 Traps skill.They're useful, but unless my memory fails me, with 0 Traps skill they're very easy to spot. You need to make a wall of bear traps without any gaps to prevent the enemy from going around them, and while that works very well, it requires a lot of traps and their weight isn't exactly insignificant if you're playing a build that dumps strength completely.